{
  "character": {
    "name": "Brother Malachiel",
    "player_name": "Chris",
    "chapter": "Dark Angels",
    "specialty": "Deathwatch Librarian",
    "system": "Warhammer 40,000 Roleplay: Deathwatch",
    "rank": 1,
    "chapter_demeanour": "Son of the Lion",
    "personal_demeanour": "Reserved",
    "past_event": "Malachiel was seconded to the Deathwatch after identifying a xenos-tainted psychic pattern during a failed compliance action. His Chapter offered no full explanation, only sealed testimony and a quiet warning that he sees more than he says.",
    "power_armour_history": "The armour's right pauldron bears the winged sword of the Dark Angels, partly obscured by Deathwatch black and oath parchment.",
    "description": "A quiet, precise battle-psyker who reads the field before speaking. He fights as a warding presence, scout-sense, and psychic artillery for the Kill-team."
  },
  "deathwatch_context": {
    "reason_for_secondment": "Chosen for Deathwatch service after identifying and surviving a xenos-tainted psychic pattern that would have compromised a lesser mind.",
    "kill_team_role": "Psychic support, anti-warp detection, aura reading, morale reinforcement, and focused psychic damage.",
    "personal_hook": "He knows secrets are weapons, but must learn when withholding them endangers the brothers he has sworn to protect."
  },
  "characteristics": {
    "weapon_skill": 43,
    "ballistic_skill": 41,
    "strength": 40,
    "toughness": 42,
    "agility": 39,
    "intelligence": 48,
    "perception": 45,
    "willpower": 51,
    "fellowship": 37
  },
  "derived": {
    "wounds": {
      "total": 20,
      "current": 20
    },
    "fatigue": 0,
    "fate_points": {
      "total": 3,
      "current": 3
    },
    "insanity": {
      "current_points": 0,
      "battle_fatigue": 0,
      "primarchs_curse": 0
    },
    "corruption": {
      "current": 0
    },
    "movement": {
      "half": 4,
      "full": 8,
      "charge": 12,
      "run": 24,
      "unit": "meters"
    },
    "renown": {
      "current": 0,
      "rank": "Initiated"
    },
    "experience": {
      "xp_to_spend": 500,
      "total_xp_spent": 0,
      "recommended_first_spends": [
        "Invocation",
        "Forbidden Lore (Psykers)",
        "Forbidden Lore (Warp)",
        "Warp Sense"
      ]
    }
  },
  "skills": [
    {
      "name": "Awareness",
      "characteristic": "Per",
      "trained": true,
      "source": "Space Marine/core skill package"
    },
    {
      "name": "Ciphers",
      "characteristic": "Int",
      "specialisations": [
        "Deathwatch Ciphers"
      ],
      "trained": true,
      "source": "background/flavour"
    },
    {
      "name": "Common Lore",
      "characteristic": "Int",
      "specialisations": [
        "Adeptus Astartes",
        "Imperium",
        "War"
      ],
      "trained": true,
      "source": "Space Marine/core skill package"
    },
    {
      "name": "Dodge",
      "characteristic": "Ag",
      "trained": true,
      "source": "Space Marine/core skill package"
    },
    {
      "name": "Forbidden Lore",
      "characteristic": "Int",
      "specialisations": [
        "Xenos"
      ],
      "trained": true,
      "source": "Deathwatch Training"
    },
    {
      "name": "Intimidate",
      "characteristic": "Str",
      "trained": true,
      "source": "Space Marine/core skill package"
    },
    {
      "name": "Literacy",
      "characteristic": "Int",
      "trained": true,
      "source": "Space Marine/core skill package"
    },
    {
      "name": "Psyniscience",
      "characteristic": "Per",
      "trained": true,
      "source": "Deathwatch Librarian starting skill"
    },
    {
      "name": "Scholastic Lore",
      "characteristic": "Int",
      "specialisations": [
        "Codex Astartes",
        "Occult"
      ],
      "trained": true,
      "source": "background/flavour"
    },
    {
      "name": "Search",
      "characteristic": "Per",
      "trained": true,
      "source": "recon/scout role focus"
    },
    {
      "name": "Silent Move",
      "characteristic": "Ag",
      "trained": false,
      "source": "recommended future advance if scout flavour is desired"
    },
    {
      "name": "Speak Language",
      "characteristic": "Int",
      "specialisations": [
        "High Gothic",
        "Low Gothic"
      ],
      "trained": true,
      "source": "Space Marine/core skill package"
    }
  ],
  "talents_and_traits": [
    "Ambidextrous",
    "Astartes Weapon Training",
    "Bulging Biceps",
    "Deathwatch Training",
    "Heightened Senses (Hearing, Sight)",
    "Killing Strike",
    "Nerves of Steel",
    "Psy Rating 3",
    "Quick Draw",
    "Resistance (Psychic Powers)",
    "True Grit",
    "Unarmed Master",
    "Unnatural Strength (x2)",
    "Unnatural Toughness (x2)"
  ],
  "psychic_powers": {
    "psy_rating": 3,
    "focus_power_characteristic": "Willpower",
    "starting_techniques": [
      {
        "name": "Smite",
        "role": "primary ranged psychic attack",
        "summary": "Lethal lightning-like psychic attack for direct damage."
      },
      {
        "name": "Inspire",
        "role": "team defence and morale support",
        "summary": "Bolsters comrades against Pinning and Fear while sustained."
      },
      {
        "name": "Reading",
        "role": "investigation and interrogation support",
        "summary": "Reads a target's aura to identify nature, condition, and psychic signs."
      }
    ],
    "alternate_core_options": [
      "Augury instead of Reading if the campaign leans into omens and mission planning.",
      "Avenger instead of Inspire if the team needs more area damage.",
      "Short Range Telepathy instead of Reading if silent squad coordination matters more."
    ],
    "notes": [
      "Using psychic powers risks Psychic Phenomena depending on power level and roll.",
      "Force weapon damage and penetration increase by Psy Rating when wielded by this Librarian."
    ]
  },
  "chapter_abilities": [
    {
      "name": "Son of the Lion",
      "summary": "Dark Angels are disciplined, secretive, and relentless in pursuit of hidden truths and old shame."
    },
    {
      "name": "Keeper of Secrets",
      "summary": "Malachiel approaches war as a pattern to be read, contained, and erased before it spreads."
    }
  ],
  "space_marine_abilities": [
    "Secondary Heart/Ossmodula/Biscopea",
    "Haemastamen",
    "Larraman's Organ",
    "Catalepsean Node",
    "Preomnor",
    "Omophagea",
    "Multi-Lung",
    "Occulobe",
    "Lyman's Ear",
    "Sus-an Membrane",
    "Oolitic Kidney",
    "Neuroglottis",
    "Mucranoid",
    "Betcher's Gland",
    "Progenoids",
    "Black Carapace"
  ],
  "armour": {
    "name": "Mark VII Power Armour",
    "pattern": "Mark VII",
    "armour_points": {
      "head": 8,
      "body": 8,
      "left_arm": 8,
      "right_arm": 8,
      "left_leg": 8,
      "right_leg": 8
    },
    "power_armour_abilities": [
      "Servo-Augmented Musculature: +20 Strength",
      "Auto-senses: Dark Sight, immunity to Photon Flash and Stun Grenades; called shots are Half Actions; +10 to sight and hearing Awareness Tests",
      "Built-in Vox Link",
      "Built-in Magboots",
      "Nutrient Recycling",
      "Recoil Suppression: may fire Basic weapons one-handed without penalty",
      "Size: Hulking; Black Carapace prevents enemies gaining the usual size bonus to hit",
      "Poor Manual Dexterity: -10 penalty to delicate manual tasks unless using equipment designed for Space Marines",
      "Osmotic Gill Life Sustainer: environmentally sealed while helmet is worn"
    ],
    "armour_additions": [
      "Psychic hood styled as a scarab-crested Deathwatch helm",
      "Purity seals bearing Inquisitorial witness marks"
    ]
  },
  "gear": [
    "Astartes power armour",
    "Astartes bolter with fire selector",
    "Astartes bolt pistol",
    "Astartes force sword",
    "3 Astartes frag grenades",
    "3 Astartes krak grenades",
    "Astartes combat knife",
    "Repair cement",
    "Chapter trapping: small obsidian winged-sword reliquary",
    "Emperor's Tarot deck",
    "Librarian oath-scrolls"
  ],
  "weapons": [
    {
      "name": "Astartes Bolter",
      "class": "Basic",
      "damage": "2d10+5",
      "damage_type": "Explosive",
      "penetration": 5,
      "range": 100,
      "rof": "S/2/4",
      "clip": 28,
      "reload": "Full",
      "special_rules": [
        "Tearing",
        "Fire selector"
      ]
    },
    {
      "name": "Astartes Bolt Pistol",
      "class": "Pistol",
      "damage": "2d10+5",
      "damage_type": "Explosive",
      "penetration": 5,
      "range": 30,
      "rof": "S/2/-",
      "clip": 14,
      "reload": "Full",
      "special_rules": [
        "Tearing"
      ]
    },
    {
      "name": "Astartes Force Sword",
      "class": "Melee",
      "damage": "1d10+5 + Strength Bonus",
      "base_damage": "1d10+2 + Strength Bonus",
      "damage_type": "Rending",
      "penetration": 5,
      "base_penetration": 2,
      "range": null,
      "rof": null,
      "clip": null,
      "reload": null,
      "special_rules": [
        "Balanced",
        "Special",
        "+3 Damage and +3 Penetration from Psy Rating 3",
        "May channel force with Opposed Willpower after dealing damage"
      ]
    },
    {
      "name": "Astartes Combat Knife",
      "class": "Melee",
      "damage": "1d10+2 + Strength Bonus",
      "damage_type": "Rending",
      "penetration": 2,
      "range": null,
      "rof": null,
      "clip": null,
      "reload": null,
      "special_rules": []
    },
    {
      "name": "Astartes Frag Grenade",
      "class": "Thrown",
      "damage": "2d10 Explosive",
      "damage_type": "Explosive",
      "penetration": 0,
      "range": "SB x 3",
      "rof": "Single",
      "clip": 3,
      "reload": null,
      "special_rules": [
        "Blast"
      ]
    },
    {
      "name": "Astartes Krak Grenade",
      "class": "Thrown",
      "damage": "3d10+4 Explosive",
      "damage_type": "Explosive",
      "penetration": 6,
      "range": "SB x 3",
      "rof": "Single",
      "clip": 3,
      "reload": null,
      "special_rules": []
    }
  ],
  "role_summary": {
    "battlefield_role": [
      "psychic artillery",
      "anti-warp specialist",
      "aura reader",
      "morale support",
      "recon by warp-sense"
    ],
    "best_at": [
      "Finding hidden psykers, daemons, and warp disturbances with Psyniscience",
      "Softening or killing dangerous targets with Smite",
      "Keeping the squad steady with Inspire",
      "Reading NPCs and suspicious allies during investigation scenes",
      "Finishing elite enemies with force sword channeling"
    ],
    "weaknesses": [
      "Lower Fellowship than the Chaplain or Tactical Marine",
      "Psychic powers can create risk when pushed",
      "Not as durable in a stand-up firefight as the Devastator or Assault Marine",
      "Dark Angels secrecy can create tension if he withholds information too long"
    ],
    "table_guidance": [
      "Play him calm and controlled, not flamboyant.",
      "Use Psyniscience before opening doors, examining relics, or confronting suspicious enemies.",
      "Use Inspire when Fear, Pinning, or morale pressure appears.",
      "Use Smite when a single dangerous target must be removed quickly.",
      "Keep Dark Angels secrecy as roleplay pressure, not a reason to block the team."
    ]
  },
  "gm_notes": [
    "Dark Angels are a loyalist core-friendly Chapter choice and fit a secretive Librarian well.",
    "If Chris later advances beyond core rank play, Epistolary from Rites of Battle is the natural advanced path."
  ]
}
