security: remove hardcoded database credentials and auth secrets
- Replace hardcoded DB_PASSWORD 'dwroller2025' with process.env.DB_PASSWORD - Replace hardcoded GM_SECRET 'bongo' with process.env.GM_SECRET - Replace hardcoded GM_PASSWORD with process.env.GM_PASSWORD - Replace hardcoded PLAYER_PASSWORD '1234' with process.env.PLAYER_PASSWORD - Update .env.example to document required environment variables - Apply changes to all backend routes, database modules, and React components - Update test files to use environment variables for credentials - Ensure .env remains in .gitignore for production safety This fix addresses critical security vulnerabilities where database credentials and authentication secrets were exposed in source code.
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@@ -10,13 +10,14 @@ function logToFile(...args) {
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const existingGm = db.prepare('SELECT * FROM players WHERE name = ?').get('gm');
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if (!existingGm) {
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// Create GM user with password 'bongo'
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// Create GM user with password from environment variable
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const gmPassword = process.env.GM_PASSWORD || 'defaultpassword';
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const stmt = db.prepare(`
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INSERT INTO players (name, pw, pw_hash, tab_info)
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INSERT INTO players (name, pw, pw_hash, tab_info)
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VALUES (?, ?, ?, ?)
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`);
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stmt.run('gm', 'bongo', 'bongo', JSON.stringify({
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stmt.run('gm', gmPassword, gmPassword, JSON.stringify({
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rp: 999999,
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inventory: [],
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renown: 'None'
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@@ -26,13 +27,14 @@ if (!existingGm) {
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console.log('Created GM user');
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} else {
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// Update GM user password if needed
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const gmPassword = process.env.GM_PASSWORD || 'defaultpassword';
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const stmt = db.prepare(`
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UPDATE players
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UPDATE players
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SET pw = ?, pw_hash = ?
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WHERE name = 'gm'
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`);
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stmt.run('bongo', 'bongo');
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stmt.run(gmPassword, gmPassword);
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logToFile('Updated GM user');
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console.log('Updated GM user');
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+1
-1
@@ -17,7 +17,7 @@ function logToFile(...args) {
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const dbConfig = {
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host: 'localhost',
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user: 'deathwatch',
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password: 'dwroller2025',
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password: process.env.DB_PASSWORD || 'defaultpassword',
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database: 'deathwatch',
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waitForConnections: true,
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connectionLimit: 10,
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@@ -11,7 +11,7 @@ const sqliteDbPath = path.join(__dirname, 'sqlite', 'deathwatch.db');
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const mariadbConfig = {
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host: 'localhost',
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user: 'deathwatch',
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password: 'dwroller2025',
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password: process.env.DB_PASSWORD || 'defaultpassword',
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database: 'deathwatch'
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};
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@@ -7,7 +7,7 @@ function logToFile(...args) {
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}
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// Express middleware to require a valid sessionId in req.headers['x-session-id'] or req.body.sessionId
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// Accepts a GM bypass header 'x-gm-secret' matching process.env.GM_PASSWORD or 'bongo' for local convenience
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// Accepts a GM bypass header 'x-gm-secret' matching process.env.GM_SECRET
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module.exports = async function requireSession(req, res, next) {
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try {
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// Ensure req.body is always an object before any access
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@@ -16,7 +16,7 @@ module.exports = async function requireSession(req, res, next) {
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// GM bypass
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const gmSecret = req.headers['x-gm-secret'] || (req.query && req.query.gmSecret) || (req.body && req.body.gmSecret);
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const gmPassword = process.env.GM_PASSWORD || 'bongo';
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const gmPassword = process.env.GM_SECRET || 'defaultsecret';
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if (gmSecret && String(gmSecret) === String(gmPassword)) {
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logToFile('SESSION: GM bypass accepted', req.method, req.originalUrl);
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req.session = { data: { playerName: 'GM' }, playerName: 'GM' };
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@@ -158,7 +158,8 @@ router.post('/reload', async (req, res) => {
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try {
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// Check for GM secret
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const gmSecret = req.headers['x-gm-secret'];
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if (gmSecret !== 'bongo') {
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const expectedGmSecret = process.env.GM_SECRET || 'defaultsecret';
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if (gmSecret !== expectedGmSecret) {
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return res.status(403).json({ error: 'Unauthorized' });
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}
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@@ -14,12 +14,14 @@ router.post('/login', async (req, res) => {
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// Special handling for GM user
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if (name.toLowerCase() === 'gm') {
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if (password !== 'bongo') {
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const gmPassword = process.env.GM_PASSWORD || 'defaultpassword';
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if (password !== gmPassword) {
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return res.status(401).json({ error: 'Invalid password' });
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}
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} else {
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// For regular players, use password '1234'
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if (password !== '1234') {
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// For regular players, use environment variable or default
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const playerPassword = process.env.PLAYER_PASSWORD || 'defaultpassword';
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if (password !== playerPassword) {
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return res.status(401).json({ error: 'Invalid password' });
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}
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}
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@@ -199,7 +199,8 @@ router.get('/stats', async (req, res) => {
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router.post('/reload', async (req, res) => {
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try {
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const gmSecret = req.headers['x-gm-secret'];
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if (gmSecret !== 'bongo') return res.status(403).json({ error: 'Unauthorized' });
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const expectedGmSecret = process.env.GM_SECRET || 'defaultsecret';
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if (gmSecret !== expectedGmSecret) return res.status(403).json({ error: 'Unauthorized' });
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const allRules = await getAllRules();
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const totalRules = allRules.length;
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@@ -18,7 +18,7 @@ const { playerHelpers } = require('../sqlite-db');
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fs.writeFileSync(beforePath, JSON.stringify(player, null, 2), 'utf8');
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console.log('Backup written:', beforePath);
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const plain = '1234';
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const plain = process.env.PLAYER_PASSWORD || 'defaultpassword';
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const hash = await bcrypt.hash(plain, 10);
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const ok = playerHelpers.update(name, { name, rollerInfo: player.rollerInfo || {}, shopInfo: player.shopInfo || {}, tabInfo: player.tabInfo || {}, pw: '', pwHash: hash });
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if (!ok) {
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@@ -31,5 +31,5 @@ const { playerHelpers } = require('../sqlite-db');
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console.log('Updated player:', name, 'pwHash set. After backup:', afterPath);
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console.log(JSON.stringify({ name: updated.name, pwHashPresent: !!updated.pwHash, _id: updated._id }, null, 2));
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}
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console.log('All done. Password for andreas and chris set to "1234" (hashed).');
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console.log('All done. Password for andreas and chris set to environment default (hashed).');
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})();
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+2
-1
@@ -126,7 +126,8 @@ try {
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app.post('/api/gmkit/upload', express.json({ limit: '20mb' }), (req, res) => {
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try {
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const gmSecret = req.headers['x-gm-secret'];
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if (gmSecret !== 'bongo') return res.status(403).json({ error: 'Unauthorized' });
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const expectedGmSecret = process.env.GM_SECRET || 'defaultsecret';
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if (gmSecret !== expectedGmSecret) return res.status(403).json({ error: 'Unauthorized' });
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const { name, b64 } = req.body || {};
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if (!name || !b64) return res.status(400).json({ error: 'Missing name or b64 body' });
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if (!fs.existsSync(gmkitDir)) fs.mkdirSync(gmkitDir, { recursive: true });
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@@ -1,17 +1,18 @@
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const { db, playerHelpers } = require('./sqlite-db');
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// Update all player passwords to '1234'
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// Update all player passwords to environment default
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function updateAllPasswords() {
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try {
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// First check the table structure
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const columns = db.prepare("PRAGMA table_info(players)").all();
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console.log('Table columns:', columns.map(c => c.name));
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// Update only the pw column (pwHash might not exist)
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const defaultPassword = process.env.PLAYER_PASSWORD || 'defaultpassword';
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const updateStmt = db.prepare('UPDATE players SET pw = ?');
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const result = updateStmt.run('1234');
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console.log(`Updated ${result.changes} player passwords to '1234'`);
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const result = updateStmt.run(defaultPassword);
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console.log(`Updated ${result.changes} player passwords to environment default`);
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// Verify the changes
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const players = playerHelpers.getAll();
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