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dwroller/data/players/phillip
2026-06-29 13:37:02 +02:00

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{
"character": {
"name": "Brother Skold",
"player_name": "Philip",
"chapter": "Space Wolves",
"specialty": "Tactical Marine",
"system": "Warhammer 40,000 Roleplay: Deathwatch",
"rank": 1,
"chapter_demeanour": "Fury of the Wolf",
"personal_demeanour": "Gregarious",
"past_event": "Skold won his place in the Deathwatch after tracking a xenos infiltrator through a frozen hive sump for three days, then bringing back both its head and the route it used to bypass Imperial defences.",
"power_armour_history": "His armour carries runic Fenrisian knotwork around the gorget and old claw gouges across one pauldron, left unrepaired as a boast and warning.",
"description": "A loud, sharp-eyed Space Wolves Tactical Marine who masks battlefield instinct behind humour, stories, and sudden bursts of brutal focus."
},
"deathwatch_context": {
"reason_for_secondment": "Selected for keen senses, flexible battlefield judgment, and an instinct for finding the enemy's hidden route.",
"kill_team_role": "Flexible tactical fighter, scout-sense, social icebreaker, and close-range bolter support.",
"personal_hook": "He treats the kill-team as a new pack, but still tests every brother to learn who can be trusted at his side."
},
"characteristics": {
"weapon_skill": 42,
"ballistic_skill": 45,
"strength": 41,
"toughness": 42,
"agility": 37,
"intelligence": 41,
"perception": 53,
"willpower": 38,
"fellowship": 53
},
"derived": {
"wounds": {
"total": 20,
"current": null
},
"fatigue": null,
"fate_points": {
"total": 4,
"current": null
},
"insanity": {
"current_points": null,
"battle_fatigue": null,
"primarchs_curse": null
},
"corruption": {
"current": null
},
"movement": {
"half": 4,
"full": 8,
"charge": 12,
"run": 24,
"unit": "meters"
},
"renown": {
"current": 2
},
"experience": {
"xp_to_spend": 500,
"total_xp_spent": null
}
},
"skills": [
{
"name": "Awareness",
"characteristic": "Per",
"trained": true
},
{
"name": "Charm",
"characteristic": "Fel",
"trained": true
},
{
"name": "Common Lore",
"characteristic": "Int",
"specialisations": [
"Adeptus Astartes",
"Imperium",
"War"
],
"trained": true
},
{
"name": "Dodge",
"characteristic": "Ag",
"trained": true
},
{
"name": "Intimidate",
"characteristic": "Str",
"trained": true
},
{
"name": "Search",
"characteristic": "Per",
"trained": true
}
],
"talents_and_traits": [
"Ambidextrous",
"Astartes Weapon Training",
"Bulging Biceps",
"Heightened Senses (Hearing, Sight)",
"Killing Strike",
"Nerves of Steel",
"Quick Draw",
"Resistance (Psychic Powers)",
"True Grit",
"Unarmed Master",
"Unnatural Strength (x2)",
"Unnatural Toughness (x2)",
"Bolter Mastery",
"Deathwatch Training"
],
"chapter_abilities": [
{
"name": "Wolf Senses",
"summary": "May re-roll any failed Perception-based Tests and counts as being able to see normally in total darkness. These bonuses do not apply if wearing a helmet for a sealed set of armour."
},
{
"name": "Fury of the Wolf",
"summary": "Space Wolves are fierce, aggressive warriors with strong loyalty and a sense of duty and honour."
}
],
"space_marine_abilities": [
"Secondary Heart/Ossmodula/Biscopea",
"Haemastamen",
"Larramans Organ",
"Catalepsean Node",
"Preomnor",
"Omophagea",
"Multi-Lung",
"Occulobe",
"Lymans Ear",
"Sus-an Membrane",
"Oolitic Kidney",
"Neuroglottis",
"Mucranoid",
"Betchers Gland",
"Progenoids",
"Black Carapace"
],
"armour": {
"name": "Mark VII Power Armour",
"pattern": "Mark VII",
"armour_points": {
"head": 8,
"body": 8,
"left_arm": 8,
"right_arm": 8,
"left_leg": 8,
"right_leg": 8
},
"power_armour_abilities": [
"Servo-Augmented Musculature: +20 Strength",
"Auto-senses: Dark Sight, immune to Photon Flash and Stun Grenades; called shots are Half Actions; +10 to sight and hearing Awareness Tests",
"Built-in Vox Link",
"Built-in Magboots",
"Nutrient Recycling",
"Recoil Suppression: may fire Basic weapons one-handed without penalty",
"Size: Hulking (Black Carapace means no bonus for enemies to attack)",
"Poor Manual Dexterity: -10 penalty to delicate manual tasks unless using equipment designed for Space Marines",
"Osmotic Gill Life Sustainer: with helmet on, the armour is environmentally sealed"
],
"armour_additions": []
},
"gear": [
"Mark VII power armour",
"Bolter with Kraken rounds",
"Bolt pistol",
"3 frag grenades",
"3 krak grenades",
"Combat knife"
],
"weapons": [
{
"name": "Combat Knife",
"class": "Melee",
"damage": "1d10+2",
"damage_type": "Rending",
"penetration": 2,
"range": null,
"rof": null,
"clip": null,
"reload": null,
"special_rules": [],
"uncertain": false
},
{
"name": "Boltergun",
"pattern": "Possibly Godwyn-pattern",
"class": "Basic",
"damage": "2d10+5+2",
"damage_type": "X",
"penetration": "5 (8 with Kraken rounds?)",
"range": "100",
"rof": "S/4/-",
"clip": 28,
"reload": "Full",
"special_rules": [
"Tearing"
],
"uncertain": true,
"uncertainty_notes": [
"Pattern text is hard to read",
"Penetration appears to reference Kraken rounds in parentheses",
"Damage line includes handwritten +2, likely from Bolter Mastery"
]
},
{
"name": "Bolt Pistol",
"class": "Pistol",
"damage": "2d10+5",
"damage_type": "X",
"penetration": "5 (8 with Kraken rounds?)",
"range": "30",
"rof": "S/3/-",
"clip": 14,
"reload": "Full",
"special_rules": [
"Tearing"
],
"uncertain": true,
"uncertainty_notes": [
"A few handwritten numbers are faint"
]
},
{
"name": "Grenades",
"variants": [
{
"name": "Frag Grenade",
"class": "Thrown",
"damage": "2d10+4",
"damage_type": "X",
"penetration": 0,
"range": "SB x 3",
"special_rules": [
"Blast"
],
"uncertain": true
},
{
"name": "Krak Grenade",
"class": "Thrown",
"damage": "3d10+4",
"damage_type": "X",
"penetration": 6,
"range": "SB x 3",
"special_rules": [
"Concussive/knock-out text unclear"
],
"uncertain": true
}
]
}
],
"notes": [
"Starter sheet and full sheet agree on the core statline and base role.",
"Weapon details are partly handwritten and should be verified against the original weapon profiles if this is going into a rules engine.",
"The sheet appears to be a pregen or lightly customized Rank 1 Deathwatch Tactical Marine."
],
"source_confidence": {
"identity_and_core_stats": "high",
"skills": "high",
"talents_traits": "high",
"wargear_list": "high",
"weapon_profiles": "medium",
"handwritten_modifiers": "medium_to_low"
}
}