275 lines
7.4 KiB
Plaintext
275 lines
7.4 KiB
Plaintext
{
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"character": {
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"name": "Brother Skold",
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"player_name": "Philip",
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"chapter": "Space Wolves",
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"specialty": "Tactical Marine",
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"system": "Warhammer 40,000 Roleplay: Deathwatch",
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"rank": 1,
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"chapter_demeanour": "Fury of the Wolf",
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"personal_demeanour": "Gregarious",
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"past_event": "Skold won his place in the Deathwatch after tracking a xenos infiltrator through a frozen hive sump for three days, then bringing back both its head and the route it used to bypass Imperial defences.",
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"power_armour_history": "His armour carries runic Fenrisian knotwork around the gorget and old claw gouges across one pauldron, left unrepaired as a boast and warning.",
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"description": "A loud, sharp-eyed Space Wolves Tactical Marine who masks battlefield instinct behind humour, stories, and sudden bursts of brutal focus."
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},
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"deathwatch_context": {
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"reason_for_secondment": "Selected for keen senses, flexible battlefield judgment, and an instinct for finding the enemy's hidden route.",
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"kill_team_role": "Flexible tactical fighter, scout-sense, social icebreaker, and close-range bolter support.",
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"personal_hook": "He treats the kill-team as a new pack, but still tests every brother to learn who can be trusted at his side."
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},
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"characteristics": {
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"weapon_skill": 42,
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"ballistic_skill": 45,
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"strength": 41,
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"toughness": 42,
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"agility": 37,
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"intelligence": 41,
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"perception": 53,
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"willpower": 38,
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"fellowship": 53
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},
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"derived": {
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"wounds": {
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"total": 20,
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"current": null
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},
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"fatigue": null,
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"fate_points": {
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"total": 4,
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"current": null
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},
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"insanity": {
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"current_points": null,
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"battle_fatigue": null,
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"primarchs_curse": null
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},
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"corruption": {
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"current": null
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},
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"movement": {
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"half": 4,
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"full": 8,
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"charge": 12,
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"run": 24,
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"unit": "meters"
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},
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"renown": {
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"current": 2
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},
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"experience": {
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"xp_to_spend": 500,
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"total_xp_spent": null
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}
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},
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"skills": [
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{
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"name": "Awareness",
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"characteristic": "Per",
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"trained": true
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},
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{
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"name": "Charm",
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"characteristic": "Fel",
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"trained": true
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},
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{
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"name": "Common Lore",
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"characteristic": "Int",
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"specialisations": [
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"Adeptus Astartes",
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"Imperium",
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"War"
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],
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"trained": true
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},
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{
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"name": "Dodge",
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"characteristic": "Ag",
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"trained": true
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},
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{
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"name": "Intimidate",
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"characteristic": "Str",
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"trained": true
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},
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{
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"name": "Search",
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"characteristic": "Per",
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"trained": true
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}
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],
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"talents_and_traits": [
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"Ambidextrous",
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"Astartes Weapon Training",
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"Bulging Biceps",
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"Heightened Senses (Hearing, Sight)",
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"Killing Strike",
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"Nerves of Steel",
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"Quick Draw",
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"Resistance (Psychic Powers)",
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"True Grit",
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"Unarmed Master",
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"Unnatural Strength (x2)",
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"Unnatural Toughness (x2)",
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"Bolter Mastery",
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"Deathwatch Training"
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],
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"chapter_abilities": [
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{
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"name": "Wolf Senses",
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"summary": "May re-roll any failed Perception-based Tests and counts as being able to see normally in total darkness. These bonuses do not apply if wearing a helmet for a sealed set of armour."
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},
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{
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"name": "Fury of the Wolf",
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"summary": "Space Wolves are fierce, aggressive warriors with strong loyalty and a sense of duty and honour."
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}
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],
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"space_marine_abilities": [
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"Secondary Heart/Ossmodula/Biscopea",
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"Haemastamen",
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"Larraman’s Organ",
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"Catalepsean Node",
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"Preomnor",
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"Omophagea",
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"Multi-Lung",
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"Occulobe",
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"Lyman’s Ear",
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"Sus-an Membrane",
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"Oolitic Kidney",
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"Neuroglottis",
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"Mucranoid",
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"Betcher’s Gland",
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"Progenoids",
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"Black Carapace"
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],
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"armour": {
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"name": "Mark VII Power Armour",
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"pattern": "Mark VII",
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"armour_points": {
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"head": 8,
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"body": 8,
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"left_arm": 8,
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"right_arm": 8,
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"left_leg": 8,
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"right_leg": 8
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},
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"power_armour_abilities": [
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"Servo-Augmented Musculature: +20 Strength",
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"Auto-senses: Dark Sight, immune to Photon Flash and Stun Grenades; called shots are Half Actions; +10 to sight and hearing Awareness Tests",
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"Built-in Vox Link",
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"Built-in Magboots",
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"Nutrient Recycling",
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"Recoil Suppression: may fire Basic weapons one-handed without penalty",
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"Size: Hulking (Black Carapace means no bonus for enemies to attack)",
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"Poor Manual Dexterity: -10 penalty to delicate manual tasks unless using equipment designed for Space Marines",
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"Osmotic Gill Life Sustainer: with helmet on, the armour is environmentally sealed"
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],
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"armour_additions": []
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},
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"gear": [
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"Mark VII power armour",
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"Bolter with Kraken rounds",
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"Bolt pistol",
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"3 frag grenades",
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"3 krak grenades",
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"Combat knife"
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],
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"weapons": [
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{
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"name": "Combat Knife",
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"class": "Melee",
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"damage": "1d10+2",
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"damage_type": "Rending",
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"penetration": 2,
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"range": null,
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"rof": null,
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"clip": null,
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"reload": null,
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"special_rules": [],
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"uncertain": false
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},
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{
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"name": "Boltergun",
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"pattern": "Possibly Godwyn-pattern",
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"class": "Basic",
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"damage": "2d10+5+2",
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"damage_type": "X",
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"penetration": "5 (8 with Kraken rounds?)",
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"range": "100",
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"rof": "S/4/-",
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"clip": 28,
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"reload": "Full",
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"special_rules": [
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"Tearing"
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],
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"uncertain": true,
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"uncertainty_notes": [
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"Pattern text is hard to read",
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"Penetration appears to reference Kraken rounds in parentheses",
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"Damage line includes handwritten +2, likely from Bolter Mastery"
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]
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},
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{
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"name": "Bolt Pistol",
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"class": "Pistol",
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"damage": "2d10+5",
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"damage_type": "X",
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"penetration": "5 (8 with Kraken rounds?)",
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"range": "30",
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"rof": "S/3/-",
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"clip": 14,
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"reload": "Full",
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"special_rules": [
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"Tearing"
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],
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"uncertain": true,
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"uncertainty_notes": [
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"A few handwritten numbers are faint"
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]
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},
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{
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"name": "Grenades",
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"variants": [
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{
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"name": "Frag Grenade",
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"class": "Thrown",
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"damage": "2d10+4",
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"damage_type": "X",
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"penetration": 0,
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"range": "SB x 3",
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"special_rules": [
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"Blast"
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],
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"uncertain": true
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},
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{
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"name": "Krak Grenade",
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"class": "Thrown",
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"damage": "3d10+4",
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"damage_type": "X",
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"penetration": 6,
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"range": "SB x 3",
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"special_rules": [
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"Concussive/knock-out text unclear"
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],
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"uncertain": true
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}
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]
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}
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],
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"notes": [
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"Starter sheet and full sheet agree on the core statline and base role.",
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"Weapon details are partly handwritten and should be verified against the original weapon profiles if this is going into a rules engine.",
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"The sheet appears to be a pregen or lightly customized Rank 1 Deathwatch Tactical Marine."
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],
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"source_confidence": {
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"identity_and_core_stats": "high",
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"skills": "high",
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"talents_traits": "high",
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"wargear_list": "high",
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"weapon_profiles": "medium",
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"handwritten_modifiers": "medium_to_low"
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}
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}
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