All 11 issues from 4-player simulation of The Hunt for Fabius Bile: 1. Roll feed visible to all players (no GM auth guard) 2. Scene text gated by revealed flag; GM explicit reveal per scene 3. GM can add NPC/enemy entries to initiative tracker 4. Round counter synced to Dice Roller via localStorage + custom event 5. Check reward text hidden until player has rolled 6. Checks assignable to specific player via Scene Secrets ⚙ options 7. Fear test quick-roll panel with WP input appears when fearRating > 0 8. Decision checks show textarea/Declare instead of d100 roll button 9. Fate point re-roll: one per check per scene, resets on scene advance 10. Player poll reduced from 8s to 4s, combined mission + roll feed poll 11. Mission complete banner with scene stats and GM outcome notes field 4 follow-up findings from second simulation run: - Finding #1: Activate mission now initialises revealed:false on all scenes so players never see scene text before the GM narrates - Finding #2: Fear penalty auto-applied to WP display; button shows effective (penalised) target rather than raw WP input - Finding #3: RollFeedRow moved outside component to avoid re-mount on every render; onDelete passed as prop - Finding #4: Removed duplicate "Open for Players" quick-button from Scene Checks left panel — Scene Secrets is the sole entry point New files: - src/tests/missionPlaythrough.test.js — full GM+4-player simulation test suite covering all 11 issues and 4 findings (39 test cases) - src/tests/missionTab.test.js — player/GM view isolation tests - src/utils/diceRoller.js — shared d100/degrees/clampTarget utilities - tests/missionRoutes.test.js — backend mission route unit tests - tests/playerRoutesLogin.test.js — player login route tests - tests/sessionRoutes.test.js — session validation tests Note: React unit tests require jsdom; segfaults on ARM64 (Raspberry Pi) due to a known jsdom/Node 20 incompatibility on aarch64. Tests pass on x86 CI. Backend integration tests (tests/) run normally. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
709 lines
23 KiB
JavaScript
709 lines
23 KiB
JavaScript
const mysql = require('mysql2/promise');
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const fs = require('fs');
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const path = require('path');
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// Simple DB logger to backend.log
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const backendLogPath = path.join(__dirname, 'backend.log');
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function logToFile(...args) {
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try {
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const msg = `[${new Date().toISOString()}] ` + args.map(a => (typeof a === 'object' ? JSON.stringify(a) : String(a))).join(' ') + '\n';
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fs.appendFileSync(backendLogPath, msg, { encoding: 'utf8' });
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} catch (err) {
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console.error('Failed to write backend log', err);
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}
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}
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// Database configuration
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const dbConfig = {
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host: '192.168.1.113',
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user: 'deathwatch',
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password: process.env.DB_PASSWORD || 'defaultpassword',
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database: 'deathwatch',
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port: 3307,
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waitForConnections: true,
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connectionLimit: 10,
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queueLimit: 0
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};
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// Create connection pool
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const pool = mysql.createPool(dbConfig);
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// Create tables
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const createTables = async () => {
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try {
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const connection = await pool.getConnection();
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// Players table
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await connection.execute(`
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CREATE TABLE IF NOT EXISTS players (
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id INT AUTO_INCREMENT PRIMARY KEY,
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name VARCHAR(255) UNIQUE NOT NULL,
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roller_info JSON DEFAULT ('{}'),
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shop_info JSON DEFAULT ('{}'),
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tab_info JSON DEFAULT ('{}'),
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pw VARCHAR(255) DEFAULT '',
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pw_hash VARCHAR(255) DEFAULT '',
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created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
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updated_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP
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)
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`);
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// Sessions table
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await connection.execute(`
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CREATE TABLE IF NOT EXISTS sessions (
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id INT AUTO_INCREMENT PRIMARY KEY,
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session_id VARCHAR(255) UNIQUE NOT NULL,
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data JSON DEFAULT ('{}'),
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expires_at TIMESTAMP NULL,
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created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
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updated_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP
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)
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`);
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// Rules staging table
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await connection.execute(`
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CREATE TABLE IF NOT EXISTS rules_staging (
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id INT AUTO_INCREMENT PRIMARY KEY,
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title TEXT,
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content TEXT,
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category VARCHAR(255),
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page VARCHAR(255),
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original_json TEXT,
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created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP
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)
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`);
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// Rules table
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await connection.execute(`
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CREATE TABLE IF NOT EXISTS rules (
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id INT AUTO_INCREMENT PRIMARY KEY,
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rule_id VARCHAR(255) UNIQUE,
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title VARCHAR(500),
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content TEXT,
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page INT,
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source VARCHAR(255),
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source_abbr VARCHAR(50),
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category VARCHAR(100),
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created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP
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)
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`);
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// Missions table
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await connection.execute(`
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CREATE TABLE IF NOT EXISTS missions (
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id INT AUTO_INCREMENT PRIMARY KEY,
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name VARCHAR(500) NOT NULL DEFAULT 'Untitled Mission',
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theme VARCHAR(100) NOT NULL DEFAULT 'tyranid',
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scene_count INT NOT NULL DEFAULT 4,
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enemy_count INT NOT NULL DEFAULT 3,
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threat_level VARCHAR(50) NOT NULL DEFAULT 'Medium',
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player_count INT NOT NULL DEFAULT 3,
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scenes JSON DEFAULT ('[]'),
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gm_player VARCHAR(255),
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is_active TINYINT(1) NOT NULL DEFAULT 0,
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current_scene INT NOT NULL DEFAULT 0,
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created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
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updated_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP
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)
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`);
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// Shared mission roll log for GM visibility
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await connection.execute(`
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CREATE TABLE IF NOT EXISTS mission_rolls (
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id INT AUTO_INCREMENT PRIMARY KEY,
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mission_id INT,
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player_name VARCHAR(255),
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roll_type VARCHAR(50) NOT NULL DEFAULT 'check',
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scene_index INT NOT NULL DEFAULT 0,
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label VARCHAR(500),
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payload JSON DEFAULT ('{}'),
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created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
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INDEX idx_mission_rolls_mission_created (mission_id, created_at)
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)
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`);
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try {
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await connection.execute(`ALTER TABLE missions ADD COLUMN is_active TINYINT(1) NOT NULL DEFAULT 0`);
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} catch (error) {
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if (error.code !== 'ER_DUP_FIELDNAME') throw error;
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}
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try {
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await connection.execute(`ALTER TABLE missions ADD COLUMN current_scene INT NOT NULL DEFAULT 0`);
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} catch (error) {
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if (error.code !== 'ER_DUP_FIELDNAME') throw error;
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}
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await connection.execute(`CREATE INDEX IF NOT EXISTS idx_missions_created_at ON missions(created_at)`);
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await connection.execute(`CREATE INDEX IF NOT EXISTS idx_missions_theme ON missions(theme)`);
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// Create indexes
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await connection.execute(`CREATE INDEX IF NOT EXISTS idx_players_name ON players(name)`);
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await connection.execute(`CREATE INDEX IF NOT EXISTS idx_sessions_session_id ON sessions(session_id)`);
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await connection.execute(`CREATE INDEX IF NOT EXISTS idx_sessions_expires_at ON sessions(expires_at)`);
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await connection.execute(`CREATE INDEX IF NOT EXISTS idx_rules_staging_category ON rules_staging(category)`);
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await connection.execute(`CREATE INDEX IF NOT EXISTS idx_rules_category ON rules(category)`);
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connection.release();
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console.log('MariaDB tables created successfully');
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logToFile('MariaDB: Tables created successfully');
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// Seed rules from JSON if table is empty
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await seedRulesIfEmpty();
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} catch (error) {
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console.error('Error creating MariaDB tables:', error);
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logToFile('MariaDB: Error creating tables', error);
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throw error;
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}
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};
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// Seed rules table from rules-database.json if empty
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const seedRulesIfEmpty = async () => {
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try {
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const [countRows] = await pool.execute('SELECT COUNT(*) AS cnt FROM rules');
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if (countRows[0].cnt > 0) return;
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const dbJsonPath = path.join(__dirname, 'rules', 'rules-database.json');
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if (!fs.existsSync(dbJsonPath)) {
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logToFile('MariaDB: rules-database.json not found, skipping seed');
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return;
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}
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const data = JSON.parse(fs.readFileSync(dbJsonPath, 'utf8'));
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const rules = data.rules || [];
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if (!rules.length) return;
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const connection = await pool.getConnection();
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for (const rule of rules) {
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await connection.execute(
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'INSERT IGNORE INTO rules (rule_id, title, content, page, source, source_abbr, category) VALUES (?, ?, ?, ?, ?, ?, ?)',
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[rule.id || null, rule.title || '', rule.content || '', rule.page || null, rule.source || null, rule.sourceAbbr || null, rule.category || null]
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);
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}
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connection.release();
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console.log(`MariaDB: Seeded ${rules.length} rules from rules-database.json`);
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logToFile(`MariaDB: Seeded ${rules.length} rules from rules-database.json`);
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} catch (error) {
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console.error('Error seeding rules:', error);
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logToFile('MariaDB: Error seeding rules', error);
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}
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};
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// Player helpers
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const playerHelpers = {
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getAll: async () => {
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try {
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const [rows] = await pool.execute('SELECT * FROM players ORDER BY name');
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return rows.map(row => ({
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id: row.id,
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name: row.name,
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rollerInfo: typeof row.roller_info === 'string' ? JSON.parse(row.roller_info) : row.roller_info,
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shopInfo: typeof row.shop_info === 'string' ? JSON.parse(row.shop_info) : row.shop_info,
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tabInfo: typeof row.tab_info === 'string' ? JSON.parse(row.tab_info) : row.tab_info,
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pw: row.pw || '',
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pwHash: row.pw_hash || '',
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requisitionPoints: row.requisition_points || 0,
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renownLevel: row.renown_level || 'None',
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createdAt: row.created_at,
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updatedAt: row.updated_at,
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_id: row.id
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}));
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} catch (error) {
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logToFile('MariaDB: Error getting all players', error);
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return [];
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}
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},
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getByName: async (name) => {
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try {
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const [rows] = await pool.execute('SELECT * FROM players WHERE name = ?', [name]);
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if (rows.length === 0) return null;
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const row = rows[0];
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return {
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id: row.id,
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name: row.name,
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rollerInfo: typeof row.roller_info === 'string' ? JSON.parse(row.roller_info) : row.roller_info,
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shopInfo: typeof row.shop_info === 'string' ? JSON.parse(row.shop_info) : row.shop_info,
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tabInfo: typeof row.tab_info === 'string' ? JSON.parse(row.tab_info) : row.tab_info,
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pw: row.pw || '',
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pwHash: row.pw_hash || '',
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requisitionPoints: row.requisition_points || 0,
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renownLevel: row.renown_level || 'None',
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createdAt: row.created_at,
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updatedAt: row.updated_at,
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_id: row.id
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};
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} catch (error) {
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logToFile('MariaDB: Error getting player by name', name, error);
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return null;
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}
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},
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create: async (playerData) => {
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try {
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const { name, rollerInfo = {}, shopInfo = {}, tabInfo = {}, pw = '', pwHash = '' } = playerData;
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const [result] = await pool.execute(
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'INSERT INTO players (name, roller_info, shop_info, tab_info, pw, pw_hash) VALUES (?, ?, ?, ?, ?, ?)',
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[name, JSON.stringify(rollerInfo), JSON.stringify(shopInfo), JSON.stringify(tabInfo), pw, pwHash]
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);
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logToFile('MariaDB: Created player', name);
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return result.insertId;
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} catch (error) {
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logToFile('MariaDB: Error creating player', playerData.name, error);
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return null;
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}
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},
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update: async (name, playerData) => {
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try {
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const { rollerInfo, shopInfo, tabInfo, pw, pwHash } = playerData;
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const [result] = await pool.execute(
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'UPDATE players SET roller_info = ?, shop_info = ?, tab_info = ?, pw = ?, pw_hash = ?, updated_at = CURRENT_TIMESTAMP WHERE name = ?',
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[
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JSON.stringify(rollerInfo || {}),
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JSON.stringify(shopInfo || {}),
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JSON.stringify(tabInfo || {}),
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pw || '',
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pwHash || '',
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name
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]
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);
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logToFile('MariaDB: Updated player', name);
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return result.affectedRows > 0;
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} catch (error) {
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logToFile('MariaDB: Error updating player', name, error);
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return false;
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}
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},
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delete: async (name) => {
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try {
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const [result] = await pool.execute('DELETE FROM players WHERE name = ?', [name]);
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logToFile('MariaDB: Deleted player', name);
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return result.affectedRows > 0;
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} catch (error) {
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logToFile('MariaDB: Error deleting player', name, error);
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return false;
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}
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}
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};
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// Session helpers
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const sessionHelpers = {
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create: async (sessionId, data = {}, expiresAt = null) => {
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try {
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const [result] = await pool.execute(
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'INSERT INTO sessions (session_id, data, expires_at) VALUES (?, ?, ?)',
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[sessionId, JSON.stringify(data), expiresAt]
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);
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return result.insertId;
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} catch (error) {
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logToFile('MariaDB: Error creating session', sessionId, error);
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return null;
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}
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},
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get: async (sessionId) => {
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try {
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const [rows] = await pool.execute('SELECT * FROM sessions WHERE session_id = ?', [sessionId]);
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if (rows.length === 0) return null;
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const row = rows[0];
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return {
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...row,
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data: typeof row.data === 'string' ? JSON.parse(row.data) : row.data
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};
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} catch (error) {
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logToFile('MariaDB: Error getting session', sessionId, error);
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return null;
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}
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},
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update: async (sessionId, data) => {
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try {
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const [result] = await pool.execute(
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'UPDATE sessions SET data = ?, updated_at = CURRENT_TIMESTAMP WHERE session_id = ?',
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[JSON.stringify(data), sessionId]
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);
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return result.affectedRows > 0;
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} catch (error) {
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logToFile('MariaDB: Error updating session', sessionId, error);
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return false;
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}
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},
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delete: async (sessionId) => {
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try {
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const [result] = await pool.execute('DELETE FROM sessions WHERE session_id = ?', [sessionId]);
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return result.affectedRows > 0;
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} catch (error) {
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logToFile('MariaDB: Error deleting session', sessionId, error);
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return false;
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}
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},
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cleanup: async () => {
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try {
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const [result] = await pool.execute('DELETE FROM sessions WHERE expires_at < NOW()');
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logToFile('MariaDB: Cleaned up expired sessions', result.affectedRows);
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return result.affectedRows;
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} catch (error) {
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logToFile('MariaDB: Error cleaning up sessions', error);
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return 0;
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}
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}
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};
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// Rules helpers
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const rulesHelpers = {
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getAll: async () => {
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try {
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const [rows] = await pool.execute('SELECT * FROM rules ORDER BY id');
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return rows;
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} catch (error) {
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logToFile('MariaDB: Error getting all rules', error);
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return [];
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}
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},
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create: async (rule) => {
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try {
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const [result] = await pool.execute(
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'INSERT INTO rules (rule_id, title, content, page, source, source_abbr, category) VALUES (?, ?, ?, ?, ?, ?, ?)',
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[rule.rule_id || null, rule.title, rule.content, rule.page || null, rule.source || null, rule.source_abbr || null, rule.category || null]
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);
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return result.insertId;
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} catch (error) {
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logToFile('MariaDB: Error creating rule', error);
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return null;
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}
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},
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delete: async (id) => {
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try {
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const [result] = await pool.execute('DELETE FROM rules WHERE id = ?', [id]);
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return result.affectedRows > 0;
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} catch (error) {
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logToFile('MariaDB: Error deleting rule', id, error);
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return false;
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}
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}
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};
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// Rules staging helpers
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const stagingHelpers = {
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getAll: async () => {
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try {
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const [rows] = await pool.execute('SELECT * FROM rules_staging ORDER BY id');
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return rows;
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} catch (error) {
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logToFile('MariaDB: Error getting all staging rules', error);
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return [];
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}
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},
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create: async (rule) => {
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try {
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const [result] = await pool.execute(
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'INSERT INTO rules_staging (title, content, category, page, original_json) VALUES (?, ?, ?, ?, ?)',
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[rule.title, rule.content, rule.category || null, rule.page || null, rule.original_json || null]
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);
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return result.insertId;
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} catch (error) {
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logToFile('MariaDB: Error creating staging rule', error);
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return null;
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}
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},
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delete: async (id) => {
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try {
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const [result] = await pool.execute('DELETE FROM rules_staging WHERE id = ?', [id]);
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return result.affectedRows > 0;
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} catch (error) {
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logToFile('MariaDB: Error deleting staging rule', id, error);
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return false;
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}
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},
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moveToRules: async (id) => {
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try {
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const connection = await pool.getConnection();
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await connection.beginTransaction();
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// Get the staging rule
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const [stagingRows] = await connection.execute('SELECT * FROM rules_staging WHERE id = ?', [id]);
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if (stagingRows.length === 0) {
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await connection.rollback();
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connection.release();
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return false;
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}
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const rule = stagingRows[0];
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// Insert into rules
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await connection.execute(
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'INSERT INTO rules (rule_id, title, content, page, source, source_abbr, category) VALUES (?, ?, ?, ?, ?, ?, ?)',
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[rule.rule_id || null, rule.title, rule.content, rule.page || null, rule.source || null, rule.source_abbr || null, rule.category || null]
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);
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// Delete from staging
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await connection.execute('DELETE FROM rules_staging WHERE id = ?', [id]);
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await connection.commit();
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connection.release();
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return true;
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} catch (error) {
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logToFile('MariaDB: Error moving staging rule to rules', id, error);
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return false;
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}
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}
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};
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// Weapons helpers
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|
const weaponsHelpers = {
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|
getAll: async () => {
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try {
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const [rows] = await pool.execute('SELECT * FROM weapons ORDER BY id');
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return rows;
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} catch (error) {
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logToFile('MariaDB: Error getting all weapons', error);
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return [];
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}
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}
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};
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// Bestiary helpers
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|
const bestiaryHelpers = {
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getAll: async () => {
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try {
|
|
const [rows] = await pool.execute('SELECT * FROM bestiary ORDER BY id');
|
|
return rows;
|
|
} catch (error) {
|
|
logToFile('MariaDB: Error getting all bestiary', error);
|
|
return [];
|
|
}
|
|
}
|
|
};
|
|
|
|
// Mission helpers
|
|
const missionHelpers = {
|
|
getAll: async () => {
|
|
try {
|
|
const [rows] = await pool.execute('SELECT * FROM missions ORDER BY created_at DESC');
|
|
return rows.map(row => ({
|
|
...row,
|
|
is_active: Boolean(row.is_active),
|
|
current_scene: row.current_scene || 0,
|
|
scenes: typeof row.scenes === 'string' ? JSON.parse(row.scenes) : row.scenes
|
|
}));
|
|
} catch (error) {
|
|
logToFile('MariaDB: Error getting all missions', error);
|
|
return [];
|
|
}
|
|
},
|
|
|
|
getById: async (id) => {
|
|
try {
|
|
const [rows] = await pool.execute('SELECT * FROM missions WHERE id = ?', [id]);
|
|
if (rows.length === 0) return null;
|
|
const row = rows[0];
|
|
return {
|
|
...row,
|
|
is_active: Boolean(row.is_active),
|
|
current_scene: row.current_scene || 0,
|
|
scenes: typeof row.scenes === 'string' ? JSON.parse(row.scenes) : row.scenes
|
|
};
|
|
} catch (error) {
|
|
logToFile('MariaDB: Error getting mission', id, error);
|
|
return null;
|
|
}
|
|
},
|
|
|
|
create: async (missionData) => {
|
|
try {
|
|
const { name, theme, sceneCount, enemyCount, threatLevel, playerCount, scenes, gmPlayer } = missionData;
|
|
const [result] = await pool.execute(
|
|
'INSERT INTO missions (name, theme, scene_count, enemy_count, threat_level, player_count, scenes, gm_player) VALUES (?, ?, ?, ?, ?, ?, ?, ?)',
|
|
[name, theme, sceneCount, enemyCount, threatLevel, playerCount, JSON.stringify(scenes || []), gmPlayer || null]
|
|
);
|
|
logToFile('MariaDB: Created mission', name);
|
|
return result.insertId;
|
|
} catch (error) {
|
|
logToFile('MariaDB: Error creating mission', error);
|
|
return null;
|
|
}
|
|
},
|
|
|
|
update: async (id, missionData) => {
|
|
try {
|
|
const { name, theme, sceneCount, enemyCount, threatLevel, playerCount, scenes } = missionData;
|
|
const [result] = await pool.execute(
|
|
'UPDATE missions SET name = ?, theme = ?, scene_count = ?, enemy_count = ?, threat_level = ?, player_count = ?, scenes = ?, updated_at = CURRENT_TIMESTAMP WHERE id = ?',
|
|
[name, theme, sceneCount, enemyCount, threatLevel, playerCount, JSON.stringify(scenes), id]
|
|
);
|
|
logToFile('MariaDB: Updated mission', id);
|
|
return result.affectedRows > 0;
|
|
} catch (error) {
|
|
logToFile('MariaDB: Error updating mission', id, error);
|
|
return false;
|
|
}
|
|
},
|
|
|
|
getActive: async () => {
|
|
try {
|
|
const [rows] = await pool.execute('SELECT * FROM missions WHERE is_active = 1 ORDER BY updated_at DESC LIMIT 1');
|
|
if (rows.length === 0) return null;
|
|
const row = rows[0];
|
|
return {
|
|
...row,
|
|
is_active: Boolean(row.is_active),
|
|
current_scene: row.current_scene || 0,
|
|
scenes: typeof row.scenes === 'string' ? JSON.parse(row.scenes) : row.scenes
|
|
};
|
|
} catch (error) {
|
|
logToFile('MariaDB: Error getting active mission', error);
|
|
return null;
|
|
}
|
|
},
|
|
|
|
setActive: async (id) => {
|
|
const connection = await pool.getConnection();
|
|
try {
|
|
await connection.beginTransaction();
|
|
const [existing] = await connection.execute('SELECT id FROM missions WHERE id = ? LIMIT 1', [id]);
|
|
if (existing.length === 0) {
|
|
await connection.rollback();
|
|
return false;
|
|
}
|
|
await connection.execute('UPDATE missions SET is_active = 0');
|
|
const [result] = await connection.execute(
|
|
'UPDATE missions SET is_active = 1, updated_at = CURRENT_TIMESTAMP WHERE id = ?',
|
|
[id]
|
|
);
|
|
await connection.commit();
|
|
logToFile('MariaDB: Set active mission', id);
|
|
return result.affectedRows > 0;
|
|
} catch (error) {
|
|
await connection.rollback();
|
|
logToFile('MariaDB: Error setting active mission', id, error);
|
|
return false;
|
|
} finally {
|
|
connection.release();
|
|
}
|
|
},
|
|
|
|
updateProgress: async (id, progressData) => {
|
|
try {
|
|
const { currentScene, scenes } = progressData;
|
|
const [result] = await pool.execute(
|
|
'UPDATE missions SET current_scene = ?, scenes = ?, updated_at = CURRENT_TIMESTAMP WHERE id = ?',
|
|
[Number.isInteger(currentScene) ? currentScene : 0, JSON.stringify(scenes || []), id]
|
|
);
|
|
logToFile('MariaDB: Updated mission progress', id);
|
|
return result.affectedRows > 0;
|
|
} catch (error) {
|
|
logToFile('MariaDB: Error updating mission progress', id, error);
|
|
return false;
|
|
}
|
|
},
|
|
|
|
delete: async (id) => {
|
|
try {
|
|
const [result] = await pool.execute('DELETE FROM missions WHERE id = ?', [id]);
|
|
logToFile('MariaDB: Deleted mission', id);
|
|
return result.affectedRows > 0;
|
|
} catch (error) {
|
|
logToFile('MariaDB: Error deleting mission', id, error);
|
|
return false;
|
|
}
|
|
}
|
|
};
|
|
|
|
const missionRollHelpers = {
|
|
create: async (rollData) => {
|
|
try {
|
|
let missionId = rollData.missionId || rollData.mission_id || null;
|
|
let sceneIndex = Number.isInteger(rollData.sceneIndex) ? rollData.sceneIndex : Number(rollData.scene_index || 0);
|
|
if (!missionId) {
|
|
const active = await missionHelpers.getActive();
|
|
missionId = active?.id || null;
|
|
sceneIndex = active?.current_scene || sceneIndex || 0;
|
|
}
|
|
const payload = rollData.payload && typeof rollData.payload === 'object' ? rollData.payload : {};
|
|
const [result] = await pool.execute(
|
|
'INSERT INTO mission_rolls (mission_id, player_name, roll_type, scene_index, label, payload) VALUES (?, ?, ?, ?, ?, ?)',
|
|
[
|
|
missionId,
|
|
rollData.playerName || rollData.player_name || 'unknown',
|
|
rollData.rollType || rollData.roll_type || 'check',
|
|
Number.isFinite(sceneIndex) ? sceneIndex : 0,
|
|
rollData.label || payload.name || payload.weapon || null,
|
|
JSON.stringify(payload),
|
|
]
|
|
);
|
|
return result.insertId;
|
|
} catch (error) {
|
|
logToFile('MariaDB: Error creating mission roll', error);
|
|
return null;
|
|
}
|
|
},
|
|
|
|
getForMission: async (missionId, limit = 50) => {
|
|
try {
|
|
const boundedLimit = Math.max(1, Math.min(Number(limit) || 50, 100));
|
|
const [rows] = await pool.execute(
|
|
`SELECT * FROM mission_rolls WHERE mission_id = ? ORDER BY created_at DESC LIMIT ${boundedLimit}`,
|
|
[missionId]
|
|
);
|
|
return rows.map(row => ({
|
|
...row,
|
|
payload: typeof row.payload === 'string' ? JSON.parse(row.payload || '{}') : row.payload,
|
|
}));
|
|
} catch (error) {
|
|
logToFile('MariaDB: Error getting mission rolls', missionId, error);
|
|
return [];
|
|
}
|
|
},
|
|
|
|
getActive: async (limit = 50) => {
|
|
const active = await missionHelpers.getActive();
|
|
if (!active) return [];
|
|
return missionRollHelpers.getForMission(active.id, limit);
|
|
},
|
|
|
|
delete: async (id) => {
|
|
try {
|
|
const [result] = await pool.execute('DELETE FROM mission_rolls WHERE id = ?', [id]);
|
|
return result.affectedRows > 0;
|
|
} catch (error) {
|
|
logToFile('MariaDB: Error deleting mission roll', id, error);
|
|
return false;
|
|
}
|
|
}
|
|
};
|
|
|
|
// Initialize database
|
|
createTables().catch(error => {
|
|
console.error('Failed to initialize MariaDB:', error);
|
|
process.exit(1);
|
|
});
|
|
|
|
// Export the connection pool and helpers
|
|
module.exports = {
|
|
pool,
|
|
playerHelpers,
|
|
sessionHelpers,
|
|
rulesHelpers,
|
|
stagingHelpers,
|
|
weaponsHelpers,
|
|
bestiaryHelpers,
|
|
missionHelpers,
|
|
missionRollHelpers,
|
|
logToFile
|
|
};
|