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{
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"bestiaryName": "Battle Servitor (Erioch-Pattern)",
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"armour": "Bonded Exoskeleton (All 10). Weapons: Scything Talons (1d10+22 R; Pen 3). Gear: None. Special Rules Biomorph: At the GMs discretion, a Hive Tyrant may be given the Toxic (1d10) Trait. This Trait will also apply to the Hive Tyrants Natural Weapon and Ranged attacks. They may be given Bone Swords and Lash Whips in addition to their scything talons from the Tyranid Weapons on page 372 in this chapter. They may also remove the Lightning Attack talent and take a ranged weapon from the Tyranid Weapons listed in the Tyranid Weapons on page 372 in this chapter. Monstrous Tyranid Psyker: The Hive Tyrant is a psyker but their powers drawn upon the power of the Hive Mind rather than direct manipulation of the Warp. Because of this and the monstrous power of the Hive Mind they do not need to test to use their psychic powers and"
},
{
"bestiaryName": "Chaos Heretic",
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"armour": "Flak Robes and Brazen Carapace Armour (Horde 5) Weapons: Monoedged blade (1d10+3 R; Pen 2), Autopistol (30m; S/—/6;1d10+2 I; Pen 0; Clip 18; Reload Full).Gear: Respirator, 3 reloads for autopistol. 361 X I I I : A d v e r s a r i e s Chaos “Every moment of anger, hate, deceit, pain, suffering, pleasure, and desire is mirrored in the power of Chaos. When its legions march, they march to return upon us a ruin that is of our own making.” Arenal, Farseer C haos is Mankinds waiting damnation, a dark fate that screams and hungers for the souls of Humanity in the Warp beyond. The ever-present threat of Chaos is that of the taint of the Warp. Twisting bodies, and searing minds, it gnaws at the fabric of reality and lures the souls of the weak and unwary to their doom. The Warp is the shadow-realm that mirrors Realspace (that which makes up the tangible reality of the universe), a realm vital to mankind. Without the Warp, travel between the distant stars would be all but impossible, and the Imperium itself would crumble. The Warp is little understood and holds the most terrifying dangers imaginable. Warp-space is a parallel realm of dark emotion, madness, and eternal change. Where the veil between realms is thin, the Warp sometimes breaks through to the physical world with catastrophic results. Within the Warp are entities vast and inexplicable things that feed off negative emotion and sup upon mortal souls. Mankind, with its capacity for fanaticism, violence, vice, despair, and change, is meat without equal to these entities. This myriad sea of unholy beings and their baleful influence is known collectively as Chaos. All these beings, from the lowliest warp-predator to the four great so-called Gods of Chaos—Khorne, lord of battle and bloodshed; Tzeent"
},
{
"bestiaryName": "Chaos Space Marine",
"book": "Deathwatch Core Rulebook",
"page": "363",
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"movement": "5/10/15/30",
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"armour": "Astartes Power Armour (Head 8, Arms 8, Body 10, Legs 8). Weapons: Astartes Bolt Pistol (30m; S/3/—; 2d10+5 X; Pen 5; Clip 12; Rld Full, Tearing), Astartes Bolter (100m; S/2/4; 2d10+5 X; Pen 5; Clip 28; Rld Full, Tearing), Astartes Combat Blade (1d10+14 R; Pen 2), Astartes Chainsword (1d10+14 R; Pen 4; Balanced, Tearing). Gear: 2 bolt pistol magazines, 4 bolter magazines. marks of CHaos A Champion of Chaos who has shown exceptional devotion to one of the four great Chaos Gods may be marked by that God. At the GMs discretion, a Mark of Chaos can be given to a Daemon Prince or another servant of Chaos to create new variations on existing enemies. mark of kHorne Khorne is the murderous God of blood and battle. Those marked by Khorne are savage warriors who lust for spilt blood and slaughter. Effects: Bearers of the Mark of Khorne gain the Berserk Charge, Frenzy, Furious Assault, Resistance (Psychic Powers), Swift Attack, and Whirlwind of Death Talents. If they already have the Swift Attack Talent, they gain the Lightning Attack Talent. mark of TzeenTCH Tzeentch is the Great Sorcerer, the God of magic, conspiracy, and fate. Those Marked by Tzeentch are subtle manipulators and powerful sorcerers. Effects: Bearers of the Mark of Tzeentch gain the Unnatural Willpower (x2) Trait, and the effects of the Daemonic Trait. Many are also granted sorcerous powers represented by a Psy Rating and a selection of Psychic Powers. Appropriate powers to consider are powers such as Augury, Possibility Shield, Lifting the Veil, Compel, and Dominate. mark of nurgle Nurgle is the Lord of Decay who presides over physical corruption, decay and dissolution. Those marked by Nurgle are swollen by corruption, their bodies dead to pain as they rot and gestate the scared plagues of the Lord of Decay. Effects: Bearers of the Mark of Nurgle increase their wounds by 25% and Gain the Stuff of Nightmares and Unnatural Toughness (x2) Traits. If the creature already possesses Unnatural Toughness, increase the multiplier by 1 instead. mark of slaanesH Slaanesh is the Prince of Pleasure, a God of unholy beauty whose domain is every secret pleasure and delight. Those marked by Slaanesh take perverse pleasure in all experience, have a deeply seductive aura, and move with an unnatural fluidity and grace. Effects: Bearers of the Mark of Slaanesh gain the Heightened Senses (All) Talent, and the Unnatural Agility (x2) and Unnatural Fellowship (x2) Traits. 364 X I I I : A d v e r s a r i e s renegade miliTia (TrooPs) “The rewards of tolerance are treachery and betrayal.” Imperial maxim The servants of Chaos have an unending need for soldiers and trained fighters for their ceaseless war against the universe. Such soldiers may be former Imperial Guardsmen or members of the planetary defence forces of once-loyal worlds turned Traitor or led astray. Others may be regiments raised and drilled on outcast worlds by renegade warlords. Although their origins, ornamentation, and wargear may vary widely, they all serve the cause of the Ruinous Powers. The resources that their Masters can bring to bear and the foibles and preoccupations of the fickle Dark Gods they serve range from famine to plenty, but all have in common discipline and ruthlessness. These factors are enforced with the lash and the threat of torments th"
},
{
"bestiaryName": "Chapter Serf",
"book": "Deathwatch Core Rulebook",
"page": "374",
"pdf": "Deathwatch - Core Rulebook.pdf",
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"movement": "4/8/12/24",
"wounds": 12,
"toughness": null,
"armour": {
"all": 2
},
"weapons": "Laspistol / Combat Knife",
"chosenOffset": 0,
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},
"wounds": 12,
"movement": "7/14/21/42",
"toughness": null,
"armour": "Bonded Exoskeleton (All 10). Weapons: Scything Talons (1d10+22 R; Pen 3). Gear: None. Special Rules Biomorph: At the GMs discretion, a Hive Tyrant may be given the Toxic (1d10) Trait. This Trait will also apply to the Hive Tyrants Natural Weapon and Ranged attacks. They may be given Bone Swords and Lash Whips in addition to their scything talons from the Tyranid Weapons on page 372 in this chapter. They may also remove the Lightning Attack talent and take a ranged weapon from the Tyranid Weapons listed in the Tyranid Weapons on page 372 in this chapter. Monstrous Tyranid Psyker: The Hive Tyrant is a psyker but their powers drawn upon the power of the Hive Mind rather than direct manipulation of the Warp. Because of this and the monstrous power of the Hive Mind they do not need to test to use their psychic powers and"
},
{
"bestiaryName": "Civilian",
"book": "Deathwatch Core Rulebook",
"page": "374",
"pdf": "Deathwatch - Core Rulebook.pdf",
"stats": {
"profile": {
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"s": 25,
"t": 25,
"ag": 30,
"int": 30,
"per": 30,
"wp": 25,
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},
"movement": "4/8/12/24",
"wounds": 6,
"toughness": null,
"armour": {
"all": 0
},
"weapons": "Improvised",
"chosenOffset": 0,
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"movement": "7/14/21/42",
"toughness": null,
"armour": "Bonded Exoskeleton (All 10). Weapons: Scything Talons (1d10+22 R; Pen 3). Gear: None. Special Rules Biomorph: At the GMs discretion, a Hive Tyrant may be given the Toxic (1d10) Trait. This Trait will also apply to the Hive Tyrants Natural Weapon and Ranged attacks. They may be given Bone Swords and Lash Whips in addition to their scything talons from the Tyranid Weapons on page 372 in this chapter. They may also remove the Lightning Attack talent and take a ranged weapon from the Tyranid Weapons listed in the Tyranid Weapons on page 372 in this chapter. Monstrous Tyranid Psyker: The Hive Tyrant is a psyker but their powers drawn upon the power of the Hive Mind rather than direct manipulation of the Warp. Because of this and the monstrous power of the Hive Mind they do not need to test to use their psychic powers and"
},
{
"bestiaryName": "Daemon Prince",
"book": "Mark of the Xenos",
"page": "362",
"pdf": "deathwatch-bestiary-extracted.backup.1755378403365.json",
"stats": {
"profile": {
"ws": 65,
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"s": 70,
"t": 70,
"ag": 50,
"int": 45,
"per": 45,
"wp": 60,
"fel": 40
},
"movement": "6/12/18/36",
"wounds": 80,
"toughness": null,
"armour": {
"all": 8
},
"weapons": "Daemon Weapon (2d10+14 R/E; Pen 8)",
"chosenOffset": 1,
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"profile": {
"ws": 18,
"bs": 12,
"s": 75,
"t": 60,
"ag": 66,
"int": 45,
"per": 48,
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"fel": 48
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"wounds": 80,
"movement": "7/14/21/42",
"toughness": null,
"armour": "Armour of Chaos (All 12). Weapons: Chaos-forged sword (2d10+25 choose R or E or I; Pen 6; Felling, Unwieldy). Gear: None. Special Rules Aura of Despair and Death: The Daemon Prince is surrounded by an unholy aura which saps the will from their enemies. The aura has a range of 75 metres. All opponents of the Daemon Prince within this area suffer a 10 penalty to their Willpower. In addition, the first time any member of a Kill-team finds himself within the Aura of Despair and Death, he must take a Challenging (+0) Willpower Test, taking the 10 penalty imposed by the aura into account. If he fails, the squad takes 1 point of cohesion damage. This means that the potential cohesion damage from the Aura of Despair and Death is equal to the number of Battle-Brothers making up the squad. The Aura of Despair and Death is a mind-affecting fear-based effect, so any Talents, Traits, Equipment or other rules which offer resistance to Warp-based attacks or psychic powers will apply. 363 X I I I : A d v e r s a r i e s Slaves to Darkness: Those lesser beings who serve a Daemon Prince in war are enslaved by fear and bound by terrible oaths to do the Princes bidding. They would slay themselves at his command and fear him more than the weapons of the enemy. Any Horde that accompanies the Daemon Prince regains 1d5 Magnitude at the start of their turn as the places of the dead are taken by fresh fanatics. chaos sPace marine (eliTe) “Death to the false Emperor! Death to the weakling Imperium of Mankind!” Oath of the Traitor Legions Chaos Space Marines are twisted reflections of their Loyalist Imperial counterparts, steeped in centuries of blood and malice, their souls are stained irretrievably by countless foul deeds. In many cases, their bodies are tainted by the mutating touch of the Warp. They are superhuman killers, ruthless and supremely skilled in battle, armed and equipped with powerful weapons and technology taken with them into exile and looted from a score of conquests. Savage and cruel, many are formed into corsair warbands, travelling between the dark stars from warzone to warzone. Endlessly at battle with each other and anyone they cross paths with, Chaos Space Marines most of all seek to hurt and destroy the Imperium they have turned their backs on and which they bitterly despise. They are capable of executing atrocities that would make even the most"
},
{
"bestiaryName": "Gun Drone",
"book": "Deathwatch Core Rulebook",
"page": "368",
"pdf": "Deathwatch - Core Rulebook.pdf",
"stats": {
"profile": {
"ws": 20,
"bs": 25,
"s": 20,
"t": 40,
"ag": 40,
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"per": 25,
"wp": 20,
"fel": 10
},
"movement": "-",
"wounds": 15,
"toughness": null,
"armour": {
"all": 0
},
"weapons": "Twin-linked Pulse Carbines (30m; S/3/-; 1d10+8 E; Pen 4)",
"chosenOffset": -2,
"toughnessBonus": 4,
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"movement": "3/6/9/18",
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"armour": "Flak Robes and Brazen Carapace Armour (Horde 5) Weapons: Monoedged blade (1d10+3 R; Pen 2), Autopistol (30m; S/—/6;1d10+2 I; Pen 0; Clip 18; Reload Full).Gear: Respirator, 3 reloads for autopistol. 361 X I I I : A d v e r s a r i e s Chaos “Every moment of anger, hate, deceit, pain, suffering, pleasure, and desire is mirrored in the power of Chaos. When its legions march, they march to return upon us a ruin that is of our own making.” Arenal, Farseer C haos is Mankinds waiting damnation, a dark fate that screams and hungers for the souls of Humanity in the Warp beyond. The ever-present threat of Chaos is that of the taint of the Warp. Twisting bodies, and searing minds, it gnaws at the fabric of reality and lures the souls of the weak and unwary to their doom. The Warp is the shadow-realm that mirrors Realspace (that which makes up the tangible reality of the universe), a realm vital to mankind. Without the Warp, travel between the distant stars would be all but impossible, and the Imperium itself would crumble. The Warp is little understood and holds the most terrifying dangers imaginable. Warp-space is a parallel realm of dark emotion, madness, and eternal change. Where the veil between realms is thin, the Warp sometimes breaks through to the physical world with catastrophic results. Within the Warp are entities vast and inexplicable things that feed off negative emotion and sup upon mortal souls. Mankind, with its capacity for fanaticism, violence, vice, despair, and change, is meat without equal to these entities. This myriad sea of unholy beings and their baleful influence is known collectively as Chaos. All these beings, from the lowliest warp-predator to the four great so-called Gods of Chaos—Khorne, lord of battle and bloodshed; Tzeent"
},
{
"bestiaryName": "Hive Tyrant",
"book": "Deathwatch Core Rulebook",
"page": "371",
"pdf": "Deathwatch - Core Rulebook.pdf",
"stats": {
"profile": {
"ws": 78,
"bs": 33,
"s": 60,
"t": 53,
"ag": 45,
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"per": 49,
"wp": 70,
"fel": 10
},
"movement": "7/14/21/42",
"wounds": 120,
"toughness": null,
"armour": {
"all": 10
},
"weapons": "Scything Talons (1d10+22 R; Pen 3)",
"chosenOffset": -2,
"toughnessBonus": 15,
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"profile": {
"ws": 18,
"bs": 12,
"s": 75,
"t": 60,
"ag": 66,
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},
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"movement": "7/14/21/42",
"toughness": null,
"armour": "Armour of Chaos (All 12). Weapons: Chaos-forged sword (2d10+25 choose R or E or I; Pen 6; Felling, Unwieldy). Gear: None. Special Rules Aura of Despair and Death: The Daemon Prince is surrounded by an unholy aura which saps the will from their enemies. The aura has a range of 75 metres. All opponents of the Daemon Prince within this area suffer a 10 penalty to their Willpower. In addition, the first time any member of a Kill-team finds himself within the Aura of Despair and Death, he must take a Challenging (+0) Willpower Test, taking the 10 penalty imposed by the aura into account. If he fails, the squad takes 1 point of cohesion damage. This means that the potential cohesion damage from the Aura of Despair and Death is equal to the number of Battle-Brothers making up the squad. The Aura of Despair and Death is a mind-affecting fear-based effect, so any Talents, Traits, Equipment or other rules which offer resistance to Warp-based attacks or psychic powers will apply. 363 X I I I : A d v e r s a r i e s Slaves to Darkness: Those lesser beings who serve a Daemon Prince in war are enslaved by fear and bound by terrible oaths to do the Princes bidding. They would slay themselves at his command and fear him more than the weapons of the enemy. Any Horde that accompanies the Daemon Prince regains 1d5 Magnitude at the start of their turn as the places of the dead are taken by fresh fanatics. chaos sPace marine (eliTe) “Death to the false Emperor! Death to the weakling Imperium of Mankind!” Oath of the Traitor Legions Chaos Space Marines are twisted reflections of their Loyalist Imperial counterparts, steeped in centuries of blood and malice, their souls are stained irretrievably by countless foul deeds. In many cases, their bodies are tainted by the mutating touch of the Warp. They are superhuman killers, ruthless and supremely skilled in battle, armed and equipped with powerful weapons and technology taken with them into exile and looted from a score of conquests. Savage and cruel, many are formed into corsair warbands, travelling between the dark stars from warzone to warzone. Endlessly at battle with each other and anyone they cross paths with, Chaos Space Marines most of all seek to hurt and destroy the Imperium they have turned their backs on and which they bitterly despise. They are capable of executing atrocities that would make even the most"
},
{
"bestiaryName": "Hormagaunt",
"book": "Deathwatch Core Rulebook",
"page": "372",
"pdf": "Deathwatch - Core Rulebook.pdf",
"stats": {
"profile": {
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"s": 35,
"t": 30,
"ag": 55,
"int": 10,
"per": 40,
"wp": 30,
"fel": 5
},
"movement": "9/18/27/54",
"wounds": 9,
"toughness": null,
"armour": {
"all": 3
},
"weapons": "Scything Talons (1d10+5 R; Pen 0)",
"chosenOffset": -1,
"toughnessBonus": 3,
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"profile": {
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},
"wounds": 9,
"movement": "12/24/36/72",
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"armour": "XV8 Crisis Suit (All 9). Weapons: Plasma rifle, missile pod. Gear: Crisis Battlesuit, incorporating Failsafe Detonator or Ejection System (choose one), micro-bead, xenos-crafted auspex. Failsafe Detonator: So dedicated to the Greater Good are some of the Tau Empires heroes that they will equip themselves to make the ultimate sacrifice should defeat be inevitable, and in so doing they might allow their compatriots to escape and fight another day. Should the Commanders Wounds reach 0, do not roll on the Critical Hits tables. Instead, one of two things happens. The Commander may, in the instant before he looses consciousness, override the Failsafe Detonator, shutting the battlesuit down, and thus he will play no further part in the encounter. Or, if he judges it will further the Greater Good, he may allow the explosive charge embedded in the Battlesuit to detonate, in the hope of slaying his enemies and saving his friends, even as he dies. The Failsafe Detonator explodes the instant the Commanders Wounds reach 0 (unle"
},
{
"bestiaryName": "Imperial Agent",
"book": "Deathwatch Core Rulebook",
"page": "374",
"pdf": "Deathwatch - Core Rulebook.pdf",
"stats": {
"profile": {
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"bs": 35,
"s": 35,
"t": 35,
"ag": 40,
"int": 40,
"per": 40,
"wp": 40,
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},
"movement": "4/8/12/24",
"wounds": 12,
"toughness": null,
"armour": {
"all": 4
},
"weapons": "Stub Automatic / Sword",
"chosenOffset": 0,
"toughnessBonus": 3,
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"armour": "Bonded Exoskeleton (All 10). Weapons: Scything Talons (1d10+22 R; Pen 3). Gear: None. Special Rules Biomorph: At the GMs discretion, a Hive Tyrant may be given the Toxic (1d10) Trait. This Trait will also apply to the Hive Tyrants Natural Weapon and Ranged attacks. They may be given Bone Swords and Lash Whips in addition to their scything talons from the Tyranid Weapons on page 372 in this chapter. They may also remove the Lightning Attack talent and take a ranged weapon from the Tyranid Weapons listed in the Tyranid Weapons on page 372 in this chapter. Monstrous Tyranid Psyker: The Hive Tyrant is a psyker but their powers drawn upon the power of the Hive Mind rather than direct manipulation of the Warp. Because of this and the monstrous power of the Hive Mind they do not need to test to use their psychic powers and"
},
{
"bestiaryName": "Imperial Guard Field Officer",
"book": "Deathwatch Core Rulebook",
"page": "375",
"pdf": "Deathwatch - Core Rulebook.pdf",
"stats": {
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"all": 5
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"chosenOffset": -1,
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"wounds": 12,
"movement": "7/14/21/42",
"toughness": null,
"armour": "Bonded Exoskeleton (All 10). Weapons: Scything Talons (1d10+22 R; Pen 3). Gear: None. Special Rules Biomorph: At the GMs discretion, a Hive Tyrant may be given the Toxic (1d10) Trait. This Trait will also apply to the Hive Tyrants Natural Weapon and Ranged attacks. They may be given Bone Swords and Lash Whips in addition to their scything talons from the Tyranid Weapons on page 372 in this chapter. They may also remove the Lightning Attack talent and take a ranged weapon from the Tyranid Weapons listed in the Tyranid Weapons on page 372 in this chapter. Monstrous Tyranid Psyker: The Hive Tyrant is a psyker but their powers drawn upon the power of the Hive Mind rather than direct manipulation of the Warp. Because of this and the monstrous power of the Hive Mind they do not need to test to use their psychic powers and"
},
{
"bestiaryName": "Imperial Guard Senior Officer",
"book": "Deathwatch Core Rulebook",
"page": "375",
"pdf": "Deathwatch - Core Rulebook.pdf",
"stats": {
"profile": {
"ws": 38,
"bs": 38,
"s": 38,
"t": 42,
"ag": 38,
"int": 42,
"per": 42,
"wp": 42,
"fel": 48
},
"movement": "3/6/9/18",
"wounds": 16,
"toughness": null,
"armour": {
"all": 5
},
"weapons": "Bolt Pistol / Power Sword",
"chosenOffset": -1,
"toughnessBonus": 4,
"statSource": "canon",
"needsReview": true
},
"profile": {
"ws": 18,
"bs": 15,
"s": 14,
"t": 78,
"ag": 33,
"int": 60,
"per": 53,
"wp": 45,
"fel": 45
},
"wounds": 16,
"movement": "7/14/21/42",
"toughness": null,
"armour": "Bonded Exoskeleton (All 10). Weapons: Scything Talons (1d10+22 R; Pen 3). Gear: None. Special Rules Biomorph: At the GMs discretion, a Hive Tyrant may be given the Toxic (1d10) Trait. This Trait will also apply to the Hive Tyrants Natural Weapon and Ranged attacks. They may be given Bone Swords and Lash Whips in addition to their scything talons from the Tyranid Weapons on page 372 in this chapter. They may also remove the Lightning Attack talent and take a ranged weapon from the Tyranid Weapons listed in the Tyranid Weapons on page 372 in this chapter. Monstrous Tyranid Psyker: The Hive Tyrant is a psyker but their powers drawn upon the power of the Hive Mind rather than direct manipulation of the Warp. Because of this and the monstrous power of the Hive Mind they do not need to test to use their psychic powers and"
},
{
"bestiaryName": "Imperial Guardsman",
"book": "Deathwatch Core Rulebook",
"page": "360",
"pdf": "Deathwatch - Core Rulebook.pdf",
"stats": {
"profile": {
"ws": 35,
"bs": 35,
"s": 30,
"t": 30,
"ag": 30,
"int": 30,
"per": 30,
"wp": 30,
"fel": 30
},
"movement": "3/6/9/18",
"wounds": 11,
"toughness": 30,
"armour": {
"all": 4
},
"weapons": "Lasgun (100m; S/3/-; 1d10+3 E; Pen 0)",
"chosenOffset": 0,
"toughnessBonus": 3,
"statSource": "canon",
"needsReview": true
},
"profile": {
"ws": 35,
"bs": 35,
"s": 30,
"t": 30,
"ag": 30,
"int": 30,
"per": 30,
"wp": 30,
"fel": 25
},
"wounds": 11,
"movement": "3/6/9/18",
"toughness": 30,
"armour": "Imperial Guard Flak Armour (Body 3, Arms 3, Legs 3)",
"psychicPowers": "None",
"specialRules": "Imperial Guard Doctrine: Imperial Guardsmen work best as part of a unit. When fighting alongside other Imperial Guard units, they gain +10 to Leadership tests and can use the First Rank, Fire! Second Rank, Fire! special rule for concentrated lasgun volleys.",
"background": "Recruited from across the Imperium, Imperial Guardsmen come from diverse backgrounds but are united in their service to the Emperor. They undergo rigorous training in the use of standard Imperial weapons and tactics before being deployed to warzones across the galaxy.",
"tactics": "Imperial Guard tactics emphasize combined arms, weight of fire, and strategic positioning. Individual guardsmen are expected to follow orders without question and trust in their training and equipment.",
"variants": "Cadian Shock Troops, Catachan Jungle Fighters, Tallarn Desert Raiders, Vostroyan Firstborn, Mordian Iron Guard",
"threat": "Low - Individual Imperial Guardsmen pose little threat to Space Marines, but should not be underestimated when encountered in large numbers or when equipped with heavy weapons.",
"notes": "This is a comprehensive example entry showing all possible stat fields populated for demonstration purposes."
},
{
"bestiaryName": "Monotask Servitor (Erioch-Pattern)",
"book": "Deathwatch Core Rulebook",
"page": "376",
"pdf": "Deathwatch - Core Rulebook.pdf",
"stats": {
"profile": {
"ws": 20,
"bs": 10,
"s": 45,
"t": 45,
"ag": 15,
"int": 10,
"per": 20,
"wp": 30,
"fel": 10
},
"movement": "3/6/9/18",
"wounds": 15,
"toughness": null,
"armour": {
"all": 5
},
"weapons": "Servo-tools",
"chosenOffset": -2,
"toughnessBonus": 4,
"statSource": "canon",
"needsReview": true
},
"profile": {
"ws": 18,
"bs": 15,
"s": 14,
"t": 78,
"ag": 33,
"int": 60,
"per": 53,
"wp": 45,
"fel": 45
},
"wounds": 15,
"movement": "7/14/21/42",
"toughness": null,
"armour": "Bonded Exoskeleton (All 10). Weapons: Scything Talons (1d10+22 R; Pen 3). Gear: None. Special Rules Biomorph: At the GMs discretion, a Hive Tyrant may be given the Toxic (1d10) Trait. This Trait will also apply to the Hive Tyrants Natural Weapon and Ranged attacks. They may be given Bone Swords and Lash Whips in addition to their scything talons from the Tyranid Weapons on page 372 in this chapter. They may also remove the Lightning Attack talent and take a ranged weapon from the Tyranid Weapons listed in the Tyranid Weapons on page 372 in this chapter. Monstrous Tyranid Psyker: The Hive Tyrant is a psyker but their powers drawn upon the power of the Hive Mind rather than direct manipulation of the Warp. Because of this and the monstrous power of the Hive Mind they do not need to test to use their psychic powers and"
},
{
"bestiaryName": "Renegade Militia",
"book": "Deathwatch Core Rulebook",
"page": "360",
"pdf": "Deathwatch - Core Rulebook.pdf",
"stats": {
"profile": {
"ws": 30,
"bs": 30,
"s": 30,
"t": 30,
"ag": 30,
"int": 25,
"per": 30,
"wp": 30,
"fel": 25
},
"movement": "3/6/9/18",
"wounds": 9,
"toughness": null,
"armour": {
"all": 4
},
"weapons": "Lasgun (100m; S/3/-; 1d10+3 E; Pen 0)",
"chosenOffset": 1,
"toughnessBonus": 3,
"statSource": "canon",
"needsReview": true
},
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"ag": 30,
"int": 20,
"per": 30,
"wp": 40,
"fel": 20
},
"wounds": 9,
"movement": "3/6/9/18",
"toughness": null,
"armour": "Flak Robes and Brazen Carapace Armour (Horde 5) Weapons: Monoedged blade (1d10+3 R; Pen 2), Autopistol (30m; S/—/6;1d10+2 I; Pen 0; Clip 18; Reload Full).Gear: Respirator, 3 reloads for autopistol. 361 X I I I : A d v e r s a r i e s Chaos “Every moment of anger, hate, deceit, pain, suffering, pleasure, and desire is mirrored in the power of Chaos. When its legions march, they march to return upon us a ruin that is of our own making.” Arenal, Farseer C haos is Mankinds waiting damnation, a dark fate that screams and hungers for the souls of Humanity in the Warp beyond. The ever-present threat of Chaos is that of the taint of the Warp. Twisting bodies, and searing minds, it gnaws at the fabric of reality and lures the souls of the weak and unwary to their doom. The Warp is the shadow-realm that mirrors Realspace (that which makes up the tangible reality of the universe), a realm vital to mankind. Without the Warp, travel between the distant stars would be all but impossible, and the Imperium itself would crumble. The Warp is little understood and holds the most terrifying dangers imaginable. Warp-space is a parallel realm of dark emotion, madness, and eternal change. Where the veil between realms is thin, the Warp sometimes breaks through to the physical world with catastrophic results. Within the Warp are entities vast and inexplicable things that feed off negative emotion and sup upon mortal souls. Mankind, with its capacity for fanaticism, violence, vice, despair, and change, is meat without equal to these entities. This myriad sea of unholy beings and their baleful influence is known collectively as Chaos. All these beings, from the lowliest warp-predator to the four great so-called Gods of Chaos—Khorne, lord of battle and bloodshed; Tzeent"
},
{
"bestiaryName": "Servo-Skull",
"book": "Deathwatch Core Rulebook",
"page": "376",
"pdf": "Deathwatch - Core Rulebook.pdf",
"stats": {
"profile": {
"ws": 1,
"bs": 15,
"s": 5,
"t": 10,
"ag": 40,
"int": 20,
"per": 45,
"wp": 20,
"fel": 10
},
"movement": "4/8/12/24",
"wounds": 3,
"toughness": null,
"armour": {
"all": 2
},
"weapons": "None (recon drone)",
"chosenOffset": -2,
"toughnessBonus": 1,
"statSource": "canon",
"needsReview": true
},
"profile": {
"ws": 18,
"bs": 15,
"s": 14,
"t": 78,
"ag": 33,
"int": 60,
"per": 53,
"wp": 45,
"fel": 45
},
"wounds": 3,
"movement": "7/14/21/42",
"toughness": null,
"armour": "Bonded Exoskeleton (All 10). Weapons: Scything Talons (1d10+22 R; Pen 3). Gear: None. Special Rules Biomorph: At the GMs discretion, a Hive Tyrant may be given the Toxic (1d10) Trait. This Trait will also apply to the Hive Tyrants Natural Weapon and Ranged attacks. They may be given Bone Swords and Lash Whips in addition to their scything talons from the Tyranid Weapons on page 372 in this chapter. They may also remove the Lightning Attack talent and take a ranged weapon from the Tyranid Weapons listed in the Tyranid Weapons on page 372 in this chapter. Monstrous Tyranid Psyker: The Hive Tyrant is a psyker but their powers drawn upon the power of the Hive Mind rather than direct manipulation of the Warp. Because of this and the monstrous power of the Hive Mind they do not need to test to use their psychic powers and"
},
{
"bestiaryName": "Tau Commander",
"book": "Mark of the Xenos",
"page": "365",
"pdf": "Deathwatch - Core Rulebook.pdf",
"stats": {
"profile": {
"ws": 41,
"bs": 57,
"s": 50,
"t": 57,
"ag": 48,
"int": 45,
"per": 45,
"wp": 50,
"fel": 50
},
"movement": "12/24/36/72",
"wounds": 90,
"toughness": null,
"armour": {
"all": 9
},
"weapons": "Burst Cannon + Fusion Blaster (XV-8 Crisis Suit)",
"chosenOffset": 0,
"toughnessBonus": 5,
"statSource": "pdf",
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},
"wounds": 90,
"movement": "3/6/9/18",
"toughness": null,
"armour": "Flak Robes and Brazen Carapace Armour (Horde 5) Weapons: Monoedged blade (1d10+3 R; Pen 2), Autopistol (30m; S/—/6;1d10+2 I; Pen 0; Clip 18; Reload Full).Gear: Respirator, 3 reloads for autopistol. 361 X I I I : A d v e r s a r i e s Chaos “Every moment of anger, hate, deceit, pain, suffering, pleasure, and desire is mirrored in the power of Chaos. When its legions march, they march to return upon us a ruin that is of our own making.” Arenal, Farseer C haos is Mankinds waiting damnation, a dark fate that screams and hungers for the souls of Humanity in the Warp beyond. The ever-present threat of Chaos is that of the taint of the Warp. Twisting bodies, and searing minds, it gnaws at the fabric of reality and lures the souls of the weak and unwary to their doom. The Warp is the shadow-realm that mirrors Realspace (that which makes up the tangible reality of the universe), a realm vital to mankind. Without the Warp, travel between the distant stars would be all but impossible, and the Imperium itself would crumble. The Warp is little understood and holds the most terrifying dangers imaginable. Warp-space is a parallel realm of dark emotion, madness, and eternal change. Where the veil between realms is thin, the Warp sometimes breaks through to the physical world with catastrophic results. Within the Warp are entities vast and inexplicable things that feed off negative emotion and sup upon mortal souls. Mankind, with its capacity for fanaticism, violence, vice, despair, and change, is meat without equal to these entities. This myriad sea of unholy beings and their baleful influence is known collectively as Chaos. All these beings, from the lowliest warp-predator to the four great so-called Gods of Chaos—Khorne, lord of battle and bloodshed; Tzeent"
},
{
"bestiaryName": "Tau Fire Warrior",
"book": "Deathwatch Core Rulebook",
"page": "369",
"pdf": "Deathwatch - Core Rulebook.pdf",
"stats": {
"profile": {
"ws": 25,
"bs": 35,
"s": 30,
"t": 30,
"ag": 25,
"int": 30,
"per": 20,
"wp": 30,
"fel": 30
},
"movement": "3/6/9/18",
"wounds": 12,
"toughness": null,
"armour": {
"all": 6
},
"weapons": "Pulse Rifle (100m; S/3/-; 1d10+9 E; Pen 4)",
"chosenOffset": 2,
"toughnessBonus": 3,
"statSource": "pdf",
"needsReview": false
},
"profile": {
"ws": 10,
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"s": 35,
"t": 55,
"ag": 50,
"int": 57,
"per": 45,
"wp": 40,
"fel": 55
},
"wounds": 12,
"movement": "12/24/36/72",
"toughness": null,
"armour": "XV8 Crisis Suit (All 9). Weapons: Plasma rifle, missile pod. Gear: Crisis Battlesuit, incorporating Failsafe Detonator or Ejection System (choose one), micro-bead, xenos-crafted auspex. Failsafe Detonator: So dedicated to the Greater Good are some of the Tau Empires heroes that they will equip themselves to make the ultimate sacrifice should defeat be inevitable, and in so doing they might allow their compatriots to escape and fight another day. Should the Commanders Wounds reach 0, do not roll on the Critical Hits tables. Instead, one of two things happens. The Commander may, in the instant before he looses consciousness, override the Failsafe Detonator, shutting the battlesuit down, and thus he will play no further part in the encounter. Or, if he judges it will further the Greater Good, he may allow the explosive charge embedded in the Battlesuit to detonate, in the hope of slaying his enemies and saving his friends, even as he dies. The Failsafe Detonator explodes the instant the Commanders Wounds reach 0 (unle"
},
{
"bestiaryName": "Tau Stealth Suit",
"book": "Deathwatch Core Rulebook",
"page": "368",
"pdf": "Deathwatch - Core Rulebook.pdf",
"stats": {
"profile": {
"ws": 30,
"bs": 42,
"s": 42,
"t": 47,
"ag": 38,
"int": 30,
"per": 40,
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"fel": 40
},
"movement": "4/8/12/28",
"wounds": 30,
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"armour": {
"head": 8,
"body": 8,
"arm": 7,
"leg": 7
},
"weapons": "Burst Cannon (60m; -/-/6; 1d10+8 E; Pen 4)",
"chosenOffset": -1,
"toughnessBonus": 4,
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"armour": "Flak Robes and Brazen Carapace Armour (Horde 5) Weapons: Monoedged blade (1d10+3 R; Pen 2), Autopistol (30m; S/—/6;1d10+2 I; Pen 0; Clip 18; Reload Full).Gear: Respirator, 3 reloads for autopistol. 361 X I I I : A d v e r s a r i e s Chaos “Every moment of anger, hate, deceit, pain, suffering, pleasure, and desire is mirrored in the power of Chaos. When its legions march, they march to return upon us a ruin that is of our own making.” Arenal, Farseer C haos is Mankinds waiting damnation, a dark fate that screams and hungers for the souls of Humanity in the Warp beyond. The ever-present threat of Chaos is that of the taint of the Warp. Twisting bodies, and searing minds, it gnaws at the fabric of reality and lures the souls of the weak and unwary to their doom. The Warp is the shadow-realm that mirrors Realspace (that which makes up the tangible reality of the universe), a realm vital to mankind. Without the Warp, travel between the distant stars would be all but impossible, and the Imperium itself would crumble. The Warp is little understood and holds the most terrifying dangers imaginable. Warp-space is a parallel realm of dark emotion, madness, and eternal change. Where the veil between realms is thin, the Warp sometimes breaks through to the physical world with catastrophic results. Within the Warp are entities vast and inexplicable things that feed off negative emotion and sup upon mortal souls. Mankind, with its capacity for fanaticism, violence, vice, despair, and change, is meat without equal to these entities. This myriad sea of unholy beings and their baleful influence is known collectively as Chaos. All these beings, from the lowliest warp-predator to the four great so-called Gods of Chaos—Khorne, lord of battle and bloodshed; Tzeent"
},
{
"bestiaryName": "Termagant",
"book": "Deathwatch Core Rulebook",
"page": "372",
"pdf": "Deathwatch - Core Rulebook.pdf",
"stats": {
"profile": {
"ws": 30,
"bs": 30,
"s": 30,
"t": 30,
"ag": 30,
"int": 14,
"per": 30,
"wp": 30,
"fel": 5
},
"movement": "3/6/9/18",
"wounds": 8,
"toughness": null,
"armour": {
"all": 3
},
"weapons": "Fleshborer (10m; S/-/-; 1d10+6 R; Pen 0)",
"chosenOffset": -1,
"toughnessBonus": 3,
"statSource": "canon",
"needsReview": true
},
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"s": 35,
"t": 55,
"ag": 50,
"int": 57,
"per": 45,
"wp": 40,
"fel": 55
},
"wounds": 8,
"movement": "12/24/36/72",
"toughness": null,
"armour": "XV8 Crisis Suit (All 9). Weapons: Plasma rifle, missile pod. Gear: Crisis Battlesuit, incorporating Failsafe Detonator or Ejection System (choose one), micro-bead, xenos-crafted auspex. Failsafe Detonator: So dedicated to the Greater Good are some of the Tau Empires heroes that they will equip themselves to make the ultimate sacrifice should defeat be inevitable, and in so doing they might allow their compatriots to escape and fight another day. Should the Commanders Wounds reach 0, do not roll on the Critical Hits tables. Instead, one of two things happens. The Commander may, in the instant before he looses consciousness, override the Failsafe Detonator, shutting the battlesuit down, and thus he will play no further part in the encounter. Or, if he judges it will further the Greater Good, he may allow the explosive charge embedded in the Battlesuit to detonate, in the hope of slaying his enemies and saving his friends, even as he dies. The Failsafe Detonator explodes the instant the Commanders Wounds reach 0 (unle"
},
{
"bestiaryName": "Tyranid Warrior",
"book": "Deathwatch Core Rulebook",
"page": "370",
"pdf": "Deathwatch - Core Rulebook.pdf",
"stats": {
"profile": {
"ws": 55,
"bs": 30,
"s": 60,
"t": 50,
"ag": 44,
"int": 20,
"per": 35,
"wp": 50,
"fel": 10
},
"movement": "6/12/18/36",
"wounds": 48,
"toughness": null,
"armour": {
"all": 8
},
"weapons": "Scything Talons (1d10+14 R; Pen 3)",
"chosenOffset": -2,
"toughnessBonus": 10,
"statSource": "pdf",
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},
"profile": {
"ws": 14,
"bs": 8,
"s": 50,
"t": 50,
"ag": 65,
"int": 45,
"per": 40,
"wp": 35,
"fel": 40
},
"wounds": 48,
"movement": "5/10/15/30",
"toughness": null,
"armour": "Astartes Power Armour (Head 8, Arms 8, Body 10, Legs 8). Weapons: Astartes Bolt Pistol (30m; S/3/—; 2d10+5 X; Pen 5; Clip 12; Rld Full, Tearing), Astartes Bolter (100m; S/2/4; 2d10+5 X; Pen 5; Clip 28; Rld Full, Tearing), Astartes Combat Blade (1d10+14 R; Pen 2), Astartes Chainsword (1d10+14 R; Pen 4; Balanced, Tearing). Gear: 2 bolt pistol magazines, 4 bolter magazines. marks of CHaos A Champion of Chaos who has shown exceptional devotion to one of the four great Chaos Gods may be marked by that God. At the GMs discretion, a Mark of Chaos can be given to a Daemon Prince or another servant of Chaos to create new variations on existing enemies. mark of kHorne Khorne is the murderous God of blood and battle. Those marked by Khorne are savage warriors who lust for spilt blood and slaughter. Effects: Bearers of the Mark of Khorne gain the Berserk Charge, Frenzy, Furious Assault, Resistance (Psychic Powers), Swift Attack, and Whirlwind of Death Talents. If they already have the Swift Attack Talent, they gain the Lightning Attack Talent. mark of TzeenTCH Tzeentch is the Great Sorcerer, the God of magic, conspiracy, and fate. Those Marked by Tzeentch are subtle manipulators and powerful sorcerers. Effects: Bearers of the Mark of Tzeentch gain the Unnatural Willpower (x2) Trait, and the effects of the Daemonic Trait. Many are also granted sorcerous powers represented by a Psy Rating and a selection of Psychic Powers. Appropriate powers to consider are powers such as Augury, Possibility Shield, Lifting the Veil, Compel, and Dominate. mark of nurgle Nurgle is the Lord of Decay who presides over physical corruption, decay and dissolution. Those marked by Nurgle are swollen by corruption, their bodies dead to pain as they rot and gestate the scared plagues of the Lord of Decay. Effects: Bearers of the Mark of Nurgle increase their wounds by 25% and Gain the Stuff of Nightmares and Unnatural Toughness (x2) Traits. If the creature already possesses Unnatural Toughness, increase the multiplier by 1 instead. mark of slaanesH Slaanesh is the Prince of Pleasure, a God of unholy beauty whose domain is every secret pleasure and delight. Those marked by Slaanesh take perverse pleasure in all experience, have a deeply seductive aura, and move with an unnatural fluidity and grace. Effects: Bearers of the Mark of Slaanesh gain the Heightened Senses (All) Talent, and the Unnatural Agility (x2) and Unnatural Fellowship (x2) Traits. 364 X I I I : A d v e r s a r i e s renegade miliTia (TrooPs) “The rewards of tolerance are treachery and betrayal.” Imperial maxim The servants of Chaos have an unending need for soldiers and trained fighters for their ceaseless war against the universe. Such soldiers may be former Imperial Guardsmen or members of the planetary defence forces of once-loyal worlds turned Traitor or led astray. Others may be regiments raised and drilled on outcast worlds by renegade warlords. Although their origins, ornamentation, and wargear may vary widely, they all serve the cause of the Ruinous Powers. The resources that their Masters can bring to bear and the foibles and preoccupations of the fickle Dark Gods they serve range from famine to plenty, but all have in common discipline and ruthlessness. These factors are enforced with the lash and the threat of torments th"
},
{
"name": "Alexei Drahj",
"source": "Deathwatch - The Emperor Protects.pdf",
"page": 88,
"pdfPage": 89,
"stats": {
"profile": {
"ws": 10,
"bs": 12,
"s": 80,
"t": 55,
"ag": 50,
"int": 58,
"per": 65,
"wp": 47,
"fel": 52,
"modifiers": [
0
]
},
"movement": "4/8/12/24",
"wounds": 38,
"skills": "Awareness (Per), Carouse (T), Charm (Fel), Command (Fel) +20, Common Lore (Underworld) (Int +10, )Deceive (Fel) +20, Dodge (Ag) +20, Forbidden Lore (Xenos) (Int) +10, Intimidate (S) +10, +1 more",
"talents": "Master Orator, Melee Weapon Training (Primitive). Pistol Weapon Training (Las)",
"traits": "Dark Sight, From Beyond, Regeneration (3), The Stuff of Nightmares",
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{
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},
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},
"weapons": "Industrial tools",
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},
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},
{
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"pdf": "sanitize-bestiary-canonical.js",
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},
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"movement": "5/10/15/30",
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"armour": {
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},
"weapons": "Rending Claws (1d10+12 R; Pen 5; Razor Sharp)",
"statSource": "pdf",
"needsReview": false
},
"wounds": 16
},
{
"bestiaryName": "Ork Nob",
"book": "Mark of the Xenos",
"page": "",
"pdf": "sanitize-bestiary-canonical.js",
"stats": {
"profile": {
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"armour": {
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"body": 6,
"arm": 4,
"leg": 4
},
"weapons": "Big Choppa (2d10+9 R; Pen 2) / Slugga",
"statSource": "canon",
"needsReview": true
},
"wounds": 22
},
{
"bestiaryName": "Apostle Bellephrades",
"book": "Deathwatch Core Rulebook",
"page": "363",
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"stats": {
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},
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"movement": "4/8/12/24",
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"armour": {
"all": 12
},
"weapons": "Chaos-forged sword (2d10+25 R/E/I; Pen 6; Felling, Unwieldy)",
"statSource": "pdf",
"needsReview": false
},
"wounds": 80
},
{
"bestiaryName": "Broadside Battlesuit",
"type": "Xenos",
"affiliation": "Tau",
"book": "Mark of the Xenos",
"page": "6",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/broadside-battlesuit",
"wounds": 30,
"stats": {
"profile": {
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"bs": 39,
"s": 50,
"t": 55,
"ag": 20,
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"wp": 40,
"fel": 30
},
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"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Elite",
"parsedName": "broadside battlesuit",
"armour": {
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},
"weapons": "Twin-linked Broadside Railgun (500m; S//; 3d10+30 I; Pen 15; Mounted, Twin-linked) or Twin-linked Ion Cannon (200m; S//3; 3d10+10 E; Pen 9; Mounted, Twin-linked), Smart Missile System (90m; //4; 1d10+12 X; Pen 4; Arm Weapon Mounting) or Twin-linked Plasm...",
"skills": "Awareness (Per), Common Lore (Tau Empire) (Int), Speak Language (Tau, Kroot) (Int)",
"traits": "Auto-Stabilised, Dark-sight, Unnatural Strength (x2), Size (Enormous), Unnatural Toughness (x2), Sturdy"
}
},
{
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"type": "Xenos",
"affiliation": "Tau",
"book": "Mark of the Xenos",
"page": "8",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/commander-flamewing",
"wounds": 90,
"stats": {
"profile": {
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"bs": 57,
"s": 50,
"t": 57,
"ag": 48,
"int": 52,
"per": 55,
"wp": 65,
"fel": 44
},
"movement": "12/24/36/72",
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"statSource": "pdf",
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"sourceIndex": "40krpgtools",
"threatTier": "Master",
"parsedName": "Commander Flamewing",
"armour": {
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},
"weapons": "Airbursting Fragmentation Launcher (60m; S//; 1d10+5 X; Pen 4; Arm Weapon Mounting, Blast [5], Devastating [2]), missile pod (90m; S/2/; 2d10+6 X; Pen 5; Mounted), plasma rifle (90m; S/2/; 2d10+9 E; Pen 8; Arm Weapon Mounting, Tearing)",
"skills": "Acrobatic (Ag), Awareness (Per) +10, Command (Fel) +20, Common Lore (Tau Empire) (Int), Dodge (Ag), Forbidden Lore (Tyranids) (Int), Logic (Int), Speak Language (Tau, Kroot, Low Gothic) (Int)",
"talents": "Air of Authority, Fearless, Hatred (Tyranids), Iron Discipline, Litany of Hate, Meditation, Rapid Reaction, Sprint",
"traits": "Auto-stabilised, Dark-sight, Flier (12), Size (Enormous), Unnatural Strength (x2), Unnatural Toughness (x2)"
}
},
{
"bestiaryName": "Ethereal",
"type": "Xenos",
"affiliation": "Tau",
"book": "Mark of the Xenos",
"page": "11",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/ethereal",
"wounds": 20,
"stats": {
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"bs": 35,
"s": 30,
"t": 30,
"ag": 30,
"int": 40,
"per": 35,
"wp": 60,
"fel": 40
},
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"wounds": 20,
"toughnessBonus": 3,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Master",
"parsedName": "Ethereal",
"weapons": "Staff of office (1d10+3 I; Balanced; requires two hands) or Honour Blade (1d10+3 R; Pen 2; Balanced; requires two hands)",
"skills": "Awareness (Per), Command (Fel) +20, Deceive (Fel), Evaluate (Int), Forbidden Lore (Tau) (Int), Inquiry (Fel), Literacy (Int), Logic (Int), Scrutiny (Per), Speak Language (Low Gothic, Tau) (Int)",
"talents": "Air of Authority, Chem Geld, Foresight, Iron Discipline, Inspire Wrath, Master Orator, Meditation, Orthoproxy",
"traits": "Flier (12), Machine (5)"
}
},
{
"bestiaryName": "Krootox",
"type": "Xenos",
"affiliation": "Tau",
"book": "Mark of the Xenos",
"page": "18",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/krootox",
"wounds": 80,
"stats": {
"profile": {
"ws": 40,
"bs": 0,
"s": 60,
"t": 55,
"ag": 30,
"int": 10,
"per": 25,
"wp": 25,
"fel": 0
},
"movement": "3/6/9/18",
"wounds": 80,
"toughnessBonus": 5,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Elite",
"parsedName": "Krootox",
"weapons": "Beak (1d10+18 R; Pen 0), fists (2d10+18 I; Pen 2; Concussive), kroot gun (150m; S/2/; 3d10+8 I; Pen 6; Clip 10; Rld Full). SpecialRules Kroot-served Weapon Platform: Krootox are always accompanied by a rider (see page 20), a single Kroot who operates the Kro...",
"skills": "Climb (S), Concealment (Ag) +10, Silent Move (Ag) +10",
"talents": "Furious Assault, Leap Up, Resistance (Fear)",
"traits": "Auto-stabilised, BrutalCharge, Improved Natural"
}
},
{
"bestiaryName": "Knarloc",
"type": "Xenos",
"affiliation": "Tau",
"book": "Mark of the Xenos",
"page": "20",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/knarloc",
"wounds": 50,
"stats": {
"profile": {
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"bs": 0,
"s": 50,
"t": 45,
"ag": 50,
"int": 10,
"per": 35,
"wp": 10,
"fel": 0
},
"movement": "8/16/24/48",
"wounds": 50,
"toughnessBonus": 4,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Elite",
"parsedName": "Knarloc",
"weapons": "Beak (1d10+10 R; Pen 2). Krootox. Any shot fired at either target that misses by one Degree of Failure or less will strike the other instead. home world of Pech. They live in smallpacksandhunttogetherthrough the forests of Pech, cooperating to bring down larg...",
"skills": "Awareness (Per) +10",
"traits": "Bestial (only applies if rider is killed), Fieldcraft, Improved Natural"
}
},
{
"bestiaryName": "Great Knarloc",
"type": "Xenos",
"affiliation": "Tau",
"book": "Mark of the Xenos",
"page": "21",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/great-knarloc",
"wounds": 50,
"stats": {
"profile": {
"ws": 40,
"bs": 0,
"s": 50,
"t": 45,
"ag": 50,
"int": 10,
"per": 35,
"wp": 10,
"fel": 0
},
"movement": "8/16/24/48",
"wounds": 50,
"toughnessBonus": 4,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Elite",
"parsedName": "Knarloc",
"weapons": "Beak (1d10+10 R; Pen 2). Krootox. Any shot fired at either target that misses by one Degree of Failure or less will strike the other instead. home world of Pech. They live in smallpacksandhunttogetherthrough the forests of Pech, cooperating to bring down larg...",
"skills": "Awareness (Per) +10",
"traits": "Bestial (only applies if rider is killed), Fieldcraft, Improved Natural"
}
},
{
"bestiaryName": "Kroot Hound",
"type": "Xenos",
"affiliation": "Tau",
"book": "Mark of the Xenos",
"page": "23",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/kroot-hound",
"wounds": 18,
"stats": {
"profile": {
"ws": 40,
"bs": 0,
"s": 40,
"t": 30,
"ag": 40,
"int": 18,
"per": 45,
"wp": 30,
"fel": 0
},
"movement": "8/16/24/48",
"wounds": 18,
"toughnessBonus": 3,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Troops",
"parsedName": "Kroot Hound",
"weapons": "Beak (1d10+8 R; Pen 0). Horde: Kroot Hounds can be used as a Horde (see page 359 of the Deathwatch Rulebook). adVenture seed A great way to make use of Kroot Hounds is to have savage packs of them ranging the area in which the Kill- team is operating, hunting...",
"skills": "Awareness (Per) +20, Concealment (Ag) +20, Silent Move (Ag), Tracking (Int) +20",
"talents": "Heightened Senses (Hearing, Smell), Sprint, Takedown",
"traits": "Bestial, Improved Natural"
}
},
{
"bestiaryName": "Tau Pathfinder",
"type": "Xenos",
"affiliation": "Tau",
"book": "Mark of the Xenos",
"page": "24",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/tau-pathfinder",
"wounds": 12,
"stats": {
"profile": {
"ws": 25,
"bs": 35,
"s": 30,
"t": 30,
"ag": 25,
"int": 35,
"per": 30,
"wp": 30,
"fel": 30
},
"movement": "3/6/9/18",
"wounds": 12,
"toughnessBonus": 3,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Troops",
"parsedName": "Pathfinder",
"armour": {
"head": 7,
"body": 7,
"arm": 7,
"leg": 7
},
"weapons": "Pulse Carbine (60m; S//3; 2d10+2 E; Pen 4; Clip 24; Rld Full; Gyro-Stabilised) (with integral Markerlight and underslung photon grenade launcher) or Rail Rifle (150m; S//; 2d10+10 I; Pen 9; Clip 16; Rld Full; Devastating [1], Overheats)",
"skills": "Awareness +20 (Per), Common Lore (Tau Empire) (Int), Concealment (+10) (Ag), Dodge (Ag) +10, Shadowing (Ag), Speak Language (Tau) (Int), Tracking (Int)",
"talents": "Exotic Weapon Training (Tau Pulse"
}
},
{
"bestiaryName": "Vespid Stingwing",
"type": "Xenos",
"affiliation": "Tau",
"book": "Mark of the Xenos",
"page": "26",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/vespid-stingwing",
"wounds": 15,
"stats": {
"profile": {
"ws": 35,
"bs": 45,
"s": 30,
"t": 45,
"ag": 60,
"int": 25,
"per": 30,
"wp": 30,
"fel": 15
},
"movement": "4/8/12/28",
"wounds": 15,
"toughnessBonus": 4,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Troops",
"parsedName": "Vespid Stingwing",
"armour": {
"all": 3
},
"weapons": "Claws (1d10+3; Pen 4), neutron blaster (30m; S//; 1d10+12 E; Pen 8; Toxic)",
"skills": "Acrobatics (Ag), Awareness (Per), Dodge (Ag) +10, Speak Language (Tau, Vespid) (Int), Survival (Int)",
"talents": "Exotic Weapon Training (Vespid Neutron Blaster), Catfall, Chem Geld, Hard Target, Lightning Reflexes",
"traits": "Dark Sight, Flyer (10), Natural"
}
},
{
"bestiaryName": "Carnifex",
"type": "Xenos",
"affiliation": "Tyranid",
"book": "Mark of the Xenos",
"page": "30",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/carnifex",
"wounds": 100,
"stats": {
"profile": {
"ws": 35,
"bs": 25,
"s": 70,
"t": 65,
"ag": 22,
"int": 20,
"per": 35,
"wp": 45,
"fel": 0
},
"movement": "5/10/15/30",
"wounds": 100,
"toughnessBonus": 6,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Elite",
"parsedName": "Carnifex",
"armour": {
"all": 10
},
"weapons": "Scything Talons (1d10+23 R; Pen 3), Bio-Plasma (30m; S//; 3d10+10 E; Pen 9; Clip —; Rld —; Blast (5)). SpecialRules LivingBatteringRam:During a Turn in which it charged, the Carnifex's melee attacks gain the Concussive Quality. Biomorphs: At the GM's discre...",
"skills": "Awareness (Per), Climb (S), Swim (S), Tracking (Int)",
"talents": "Ambidextrous, Berserk Charge, Combat Master, Fearless, Furious Assault, Heightened Senses (Sound, Smell), Iron Jaw, Swift Attack, True Grit, Two-weapon wielder (Melee)",
"traits": "Brutal Charge, Dark Sight, Fear 3 (Horrifying), Improved Natural"
}
},
{
"bestiaryName": "Dagon Overlord",
"type": "Xenos",
"affiliation": "Tyranid",
"book": "Mark of the Xenos",
"page": "33",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/dagon-overlord",
"wounds": 180,
"stats": {
"profile": {
"ws": 81,
"bs": 35,
"s": 65,
"t": 63,
"ag": 45,
"int": 45,
"per": 49,
"wp": 70,
"fel": 0
},
"movement": "7/14/21/42",
"wounds": 180,
"toughnessBonus": 6,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Master",
"parsedName": "Dagon Overlord",
"armour": {
"all": 10
},
"weapons": "Scything Talons (1d10+22 R; Pen 3), two Boneswords (1d10+20 R; Pen 6, Drain Life), Twin-linked Devourer (30m, //6; 1d10+6 R; Pen 0; Clip —; Rld —; Living Ammunition, Storm, Tearing, Twin-linked)",
"skills": "Awareness (Per), Climb (S), Swim (S)",
"talents": "Ambidextrous, Combat Master, Crushing Blow, Fearless, Heightened Senses (All), Psy Rating (8), Two- Weapon wielder (Melee), Swift Attack, Lightning Attack",
"traits": "Brutal Charge, Dark Sight, Fear 4 (Terrifying), Natural"
}
},
{
"bestiaryName": "Gargoyle",
"type": "Xenos",
"affiliation": "Tyranid",
"book": "Mark of the Xenos",
"page": "36",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/gargoyle",
"wounds": 9,
"stats": {
"profile": {
"ws": 30,
"bs": 33,
"s": 32,
"t": 30,
"ag": 40,
"int": 10,
"per": 40,
"wp": 30,
"fel": 0
},
"movement": "4/8/12/24",
"wounds": 9,
"toughnessBonus": 3,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Troops",
"parsedName": "Gargoyle",
"armour": {
"all": 3
},
"weapons": "Fleshborer (20m; S//, 1d10+5 R; Pen 3, Clip —, Rld —; Living Ammunition, Tearing), Teeth and Claws (1d10+3 R; Pen 3, Primitive)",
"skills": "Acrobatics (Ag), Awareness (Per), Climb (S), Contortionist (Ag), Dodge (Ag)",
"talents": "Death from Above, Leap Up",
"traits": "Dark Sight, Flyer (20), Natural"
}
},
{
"bestiaryName": "Lictor",
"type": "Xenos",
"affiliation": "Tyranid",
"book": "Mark of the Xenos",
"page": "37",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/lictor",
"wounds": 40,
"stats": {
"profile": {
"ws": 65,
"bs": 0,
"s": 65,
"t": 40,
"ag": 40,
"int": 25,
"per": 45,
"wp": 45,
"fel": 0
},
"movement": "6/12/18/36",
"wounds": 40,
"toughnessBonus": 4,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Elite",
"parsedName": "Lictor",
"armour": {
"all": 6
},
"weapons": "Scything Talons (1d10+14 R; Pen 3; Toxic), Rending Claws (1d10+12 R; Pen 5; Razor Sharp, Toxic)",
"skills": "Acrobatics (Ag), Awareness (Per) +20, Climb (S) +20, Concealment (Ag) +20, Contortionist (Ag) +10, Dodge (Ag) +10, Shadowing (Ag) +20, Silent Move (Ag) +20, Survival (Int) +20, Swim (S), +1 more",
"talents": "Ambidextrous, Assassin Strike, Berserk Charge, Blind Fighting, Catfall, Combat Master, Crushing Blow, Fearless, Furious Assault, Hard Target, +6 more",
"traits": "Dark Sight, Fear 3 (Horrifying), Instinctive Behaviour (Lurk), Natural"
}
},
{
"bestiaryName": "Purestrain Genestealer",
"type": "Xenos",
"affiliation": "Tyranid",
"book": "Mark of the Xenos",
"page": "39",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/purestrain-genestealer",
"wounds": 20,
"stats": {
"profile": {
"ws": 65,
"bs": 0,
"s": 45,
"t": 40,
"ag": 40,
"int": 35,
"per": 60,
"wp": 45,
"fel": 0
},
"movement": "8/16/24/48",
"wounds": 20,
"toughnessBonus": 4,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Elite",
"parsedName": "Purestrain Genestealer",
"armour": {
"all": 4
},
"weapons": "Rending Claws (1d10+12 R; Pen 5, Razor Sharp). SpecialRules Biomorphs: At the GM's discretion, a Purestrain Genstealer may have Adrenal Glands (gaining the Furious Assault Talent) and/or Toxin Sacs (gaining the Toxic [1d10] Trait). BroodTelepathy: Purestrain...",
"skills": "Awareness (Per) +10, Climb (S) +10, Dodge (Ag) +10, Swim (S) +10",
"talents": "Ambidextrous, Fearless, Hard Target, Leap Up, Lightning Attack, Lightning Reflexes, Step Aside, Swift Attack",
"traits": "Dark Sight, Fear 2 (Frightening), Improved Natural"
}
},
{
"bestiaryName": "Ravener",
"type": "Xenos",
"affiliation": "Tyranid",
"book": "Mark of the Xenos",
"page": "41",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/ravener",
"wounds": 40,
"stats": {
"profile": {
"ws": 60,
"bs": 0,
"s": 45,
"t": 40,
"ag": 50,
"int": 17,
"per": 50,
"wp": 35,
"fel": 0
},
"movement": "7/14/21/42",
"wounds": 40,
"toughnessBonus": 4,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Elite",
"parsedName": "Ravener",
"armour": {
"all": 6
},
"weapons": "Scything Talons (1d10+14 R; Pen 3) or Rending Claws (1d10+12 R; Pen 5; Razor Sharp), or Devourer (30m, //6; 1d10+6 R; Pen 0; Clip —; Rld —; Living Ammunition, Storm, Tearing) or Death Spitter (40m, S/3/; 1d10+6 E; Pen 4; Clip —; Rld —; Living Ammunition, T...",
"skills": "Awareness (Per) +20, Climb (S) +20, Concealment (Ag), Silent Move (Ag), Swim (S) +10, Tracking (Int) +20",
"talents": "Fearless, Heightened Sense (Hearing, Sight, Smell), Sprint, Swift Attack, Lightning Attack",
"traits": "Dark Sight, Fear 3 (Horrifying), Burrower, Instinctive Behaviour (Feed), Natural"
}
},
{
"bestiaryName": "Ripper Swarm",
"type": "Xenos",
"affiliation": "Tyranid",
"book": "Mark of the Xenos",
"page": "43",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/ripper-swarm",
"wounds": 10,
"stats": {
"profile": {
"ws": 35,
"bs": 0,
"s": 25,
"t": 30,
"ag": 40,
"int": 10,
"per": 30,
"wp": 30,
"fel": 0
},
"movement": "2/4/6/12",
"wounds": 10,
"toughnessBonus": 3,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Troops",
"parsedName": "Ripper Swarm",
"armour": {
"all": 2
},
"weapons": "Mandibles (1d5+3 R; Pen 3). SpecialRules Horde: Rippers can be used as a Horde (see the Horde rules on page 359 of the Deathwatch Rulebook). While in a Horde, Rippers gain the Rampage, Relentless, and Overwhelming",
"skills": "Awareness (Per), Climb (S), Dodge (Ag), Silent Move (Ag), Swim (S), Tracking (Int) +10",
"talents": "Fearless, Heightened Senses (Smell)",
"traits": "Burrower (1), Crawler, Dark Sight, Improved Natural"
}
},
{
"bestiaryName": "Trygon",
"type": "Xenos",
"affiliation": "Tyranid",
"book": "Mark of the Xenos",
"page": "45",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/trygon",
"wounds": 160,
"stats": {
"profile": {
"ws": 50,
"bs": 30,
"s": 60,
"t": 60,
"ag": 40,
"int": 15,
"per": 25,
"wp": 45,
"fel": 0
},
"movement": "4/8/16/32",
"wounds": 160,
"toughnessBonus": 6,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Master",
"parsedName": "Trygon",
"armour": {
"all": 10
},
"weapons": "Scything Talons (1d10+20 R; Pen 3), Bio-Electric pulse (Basic; 30m; //12; 2d10+2 E; Pen 4; Clip —; Rld —; Storm, Living Ammunition). SpecialRules Biomorphs: At the GM's discretion, a Trygon may be given the following changes to represent a Trygon Prime. Try...",
"skills": "Awareness (Per), Swim (S), Tracking (Int)",
"talents": "Ambidextrous, Combat Master, Fearless, Furious Assault, Heightened Senses (Touch), Swift Attack, Two- weapon Wielder (Melee)",
"traits": "Burrower (3), Crawler, Dark Sight, Fear 4 (Terrifying), Improved Natural"
}
},
{
"bestiaryName": "Tyranid Warrior Prime",
"type": "Xenos",
"affiliation": "Tyranid",
"book": "Mark of the Xenos",
"page": "47",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/tyranid-warrior-prime",
"wounds": 80,
"stats": {
"profile": {
"ws": 65,
"bs": 40,
"s": 50,
"t": 50,
"ag": 50,
"int": 30,
"per": 45,
"wp": 50,
"fel": 0
},
"movement": "7/14/21/42",
"wounds": 80,
"toughnessBonus": 5,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Master",
"parsedName": "Tyranid Warrior Prime",
"armour": {
"all": 10
},
"weapons": "Scything Talons (1d10+14 R; Pen 3), or Rending Claws (1d10+12 R; Pen 5; Razor Sharp), or two Boneswords (1d10+12 R; Pen 6; Drain Life), or Bonesword (1d10+12 R; Pen 6; Drain Life) and Lashwhip (1d10+15 R; Pen 3; Flexible, Snare), Devourer (30m, //6; 1d10+6...",
"skills": "Awareness (Per), Climb (S), Swim (S) +10",
"talents": "Fearless, Lightning Attack, Swift Attack",
"traits": "Dark Sight, Fear 3 (Horrifying), Natural"
}
},
{
"bestiaryName": "Tyrant Guard",
"type": "Xenos",
"affiliation": "Tyranid",
"book": "Mark of the Xenos",
"page": "49",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/tyrant-guard",
"wounds": 45,
"stats": {
"profile": {
"ws": 55,
"bs": 30,
"s": 50,
"t": 60,
"ag": 30,
"int": 10,
"per": 35,
"wp": 40,
"fel": 0
},
"movement": "6/12/18/36",
"wounds": 45,
"toughnessBonus": 6,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Elite",
"parsedName": "Tyrant Guard",
"armour": {
"all": 10
},
"weapons": "Scything Talons (1d10+14 R; Pen 3) and Rending Claws (1d10+12 R; Pen 5; Razor Sharp), or may replace their Scything Talons with either a Lash Whip (1d10+15 R; Pen 3; Flexible, Snare) or a Bonesword (1d10+12; Pen 6; Drain Life)",
"skills": "Awareness (Per), Climb (S), Swim (S) +10",
"talents": "Fearless, Swift Attack",
"traits": "Blind, Fear 3 (Horrifying), Natural"
}
},
{
"bestiaryName": "Venomthrope",
"type": "Xenos",
"affiliation": "Tyranid",
"book": "Mark of the Xenos",
"page": "51",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/venomthrope",
"wounds": 40,
"stats": {
"profile": {
"ws": 48,
"bs": 0,
"s": 55,
"t": 55,
"ag": 40,
"int": 20,
"per": 35,
"wp": 40,
"fel": 0
},
"movement": "6/12/18/36",
"wounds": 40,
"toughnessBonus": 5,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Elite",
"parsedName": "Venomthrope",
"armour": {
"all": 4
},
"weapons": "Lash Whips (1d10+13 R; Pen 3, Flexible, Snare). SpecialRules Toxic Miasma: The Venomthrope is an exceedingly toxic creature, its flesh and flailing tendrils dripping with the most virulent haemotoxins, neurotoxins, and deadly phage organisms. It counts as hav...",
"skills": "Awareness (Per), Climb (S), Dodge (Ag) +10",
"talents": "Ambidextrous, Swift Attack",
"traits": "Dark Sight, Fear 3 (Horrifying), Hoverer (6), Instinctive Behaviour (Feed), Multiple Arms, Natural"
}
},
{
"bestiaryName": "Zoanthrope",
"type": "Xenos",
"affiliation": "Tyranid",
"book": "Mark of the Xenos",
"page": "53",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/zoanthrope",
"wounds": 32,
"stats": {
"profile": {
"ws": 30,
"bs": 45,
"s": 45,
"t": 45,
"ag": 10,
"int": 35,
"per": 45,
"wp": 60,
"fel": 0
},
"movement": "3/6/9/24",
"wounds": 32,
"toughnessBonus": 4,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Elite",
"parsedName": "Zoanthrope",
"armour": {
"all": 6
},
"weapons": "Teeth and Claws (1d10+4 R; Pen 3)",
"skills": "Awareness (Per), Psyniscience (Per) +10",
"talents": "Fearless, Improved Natural",
"traits": "Dark Sight, Fear 3 (Horrifying), Hoverer (6), Natural"
}
},
{
"bestiaryName": "Ork Boy",
"type": "Xenos",
"affiliation": "Ork",
"book": "Mark of the Xenos",
"page": "57",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/ork-boy",
"wounds": 15,
"stats": {
"profile": {
"ws": 40,
"bs": 20,
"s": 46,
"t": 45,
"ag": 30,
"int": 20,
"per": 25,
"wp": 25,
"fel": 20
},
"movement": "3/6/9/18",
"wounds": 15,
"toughnessBonus": 8,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Troops",
"parsedName": "Ork boy",
"armour": {
"head": 2,
"body": 2,
"arm": 2,
"leg": 2
},
"weapons": "Slugga (20m; S/3/; 1d10+9 I; Pen 2; Clip 18; Reload Full; Inaccurate, Unreliable) or Shoota (60m; S/3/10; 1d10+8 I; Pen 2; Reload Full; Inaccurate, Unreliable), choppa (1d10+7 R; Pen 2; Tearing, Unbalanced)",
"skills": "Awareness (Per), Dodge (Ag), Intimidate (S)",
"talents": "Basic Weapon Training (Primitive, SP), Bulging Biceps, Crushing Blow, Furious Assault, Hardy, Iron Jaw, Melee Weapon Training (Chain, Primitive), Pistol Weapon Training (Primitive, SP), Street Fighting, True Grit",
"traits": "Brutal Charge, Make it Work, Mob Rule, Sturdy, Unnatural Toughness (x2)"
}
},
{
"bestiaryName": "Ork Meganob",
"type": "Xenos",
"affiliation": "Ork",
"book": "Mark of the Xenos",
"page": "57",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/ork-meganob",
"wounds": 35,
"stats": {
"profile": {
"ws": 45,
"bs": 20,
"s": 49,
"t": 49,
"ag": 33,
"int": 23,
"per": 28,
"wp": 28,
"fel": 20
},
"movement": "3/6/9/18",
"wounds": 35,
"toughnessBonus": 8,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Elite",
"parsedName": "Ork Meganob",
"armour": {
"head": 6,
"body": 14,
"arm": 10,
"leg": 10
},
"weapons": "Twin-linked Shoota (60m; S/3/10; 1d10+8 I; Pen 2; Reload Full; Inaccurate, Twin-Linked, Unreliable), power claw (1d10+20 R; Pen 8; Unbalanced)",
"skills": "Awareness (Per), Command (Fel) +10, Dodge (Ag), Intimidate (S) +20",
"talents": "Basic Weapon Training (Primitive, SP), Bulging Biceps, Crushing Blow, Exotic Weapon Proficiency (Any Ork Weapon), Furious Assault, Hardy, Iron Jaw, Melee Weapon Training (Chain, Primitive), Pistol Weapon Training (Primitive, SP), Swift Attack, +3 more",
"traits": "Auto-stabilised, Brutal Charge, Fear (1), Make It Work, Might Makes Right, Mob Rule, Size (Hulking), Sturdy, Unnatural Strength (x2) Unnatural Toughness (x2)"
}
},
{
"bestiaryName": "Ork Warboss",
"type": "Xenos",
"affiliation": "Ork",
"book": "Mark of the Xenos",
"page": "58",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/ork-warboss",
"wounds": 55,
"stats": {
"profile": {
"ws": 55,
"bs": 20,
"s": 55,
"t": 55,
"ag": 43,
"int": 33,
"per": 35,
"wp": 40,
"fel": 25
},
"movement": "4/8/12/24",
"wounds": 55,
"toughnessBonus": 10,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Master",
"parsedName": "Ork Warboss",
"armour": {
"head": 6,
"body": 6,
"arm": 4,
"leg": 4
},
"weapons": "Shoota (60m; S/3/10; 1d10+8 I; Pen 2; Reload Full; Inaccurate, Unreliable), power claw (1d10+20 R; Pen 8; Unbalanced)",
"skills": "Awareness(Per)+10, Command(Fel)+10, Dodge(Ag), Intimidate (S) +20",
"talents": "Basic Weapon Training (Primitive, SP), Bulging Biceps, Crushing Blow, Exotic Weapon Proficiency (Any Ork Weapon), Furious Assault, Hardy, Into the Jaws of Hell, Iron Discipline, Iron Jaw, Lightning Attack, +6 more",
"traits": "Brutal Charge, Fear (2), Make It Work, Might Makes Right, Mob Rule, Size (Hulking), Sturdy, Unnatural Strength (x2) Unnatural Toughness (x2), Waaagh!"
}
},
{
"bestiaryName": "Big Mek Wurrzog",
"type": "Xenos",
"affiliation": "Ork",
"book": "Mark of the Xenos",
"page": "59",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/big-mek-wurrzog",
"wounds": 45,
"stats": {
"profile": {
"ws": 45,
"bs": 20,
"s": 45,
"t": 45,
"ag": 33,
"int": 43,
"per": 35,
"wp": 30,
"fel": 25
},
"movement": "3/6/9/18",
"wounds": 45,
"toughnessBonus": 8,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Master",
"parsedName": "big Mek Wurrzog",
"armour": {
"head": 6,
"body": 6,
"arm": 4,
"leg": 4
},
"weapons": "Kustom mega-blasta (40m; S//; 1d10+18 E; Pen 9; Reload Full; Overheat, Inaccurate, Recharge, Unreliable), Slugga (20m; S/3/; 1d10+9 I; Pen 2; Clip 18; Reload Full; Inaccurate, Unreliable), uge orky wrench (1d10+15 R; Pen 2; Concussive, Unbalanced)",
"skills": "Awareness, Command (Fel) +10, Demolitions (Int) +20, Intimidate (S) +20, Security (Int) +10, Tech-Use (Int) +20",
"talents": "Basic Weapon Training (Primitive, SP), Bulging Biceps, Crushing Blow, Exotic Weapon Proficiency (Any Ork Weapon), Furious Assault, Hardy, Iron Jaw, Lightning Attack, Melee Weapon Training (Chain, Primitive), Pistol Weapon Training (Primitive, SP), +3 more",
"traits": "Brutal Charge, Fear (2), Make It Work, Might Makes Right, Mob Rule, Size (Hulking), Sturdy, Unnatural Strength (x2) Unnatural Toughness (x2)"
}
},
{
"bestiaryName": "Crotalid",
"type": "Xenos",
"affiliation": "Non-affiliated",
"book": "Mark of the Xenos",
"page": "62",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/crotalid",
"wounds": 20,
"stats": {
"profile": {
"ws": 35,
"bs": 0,
"s": 45,
"t": 55,
"ag": 30,
"int": 10,
"per": 35,
"wp": 40,
"fel": 0
},
"movement": "4/8/12/24",
"wounds": 20,
"toughnessBonus": 5,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Troops",
"parsedName": "Crotalid",
"armour": {
"all": 3
},
"weapons": "Jaws (1d10+7 R; Pen 3; Tearing, Primitive) Claws (1d5+7 I; Pen 2; Tearing, Primitive). SpecialRules Horde: Crotalids can be used as a Horde (see the Horde rules on page 359 of the Deathwatch Rulebook). While in a Horde, Crotalids gain the Warp Swimmers†† and...",
"skills": "Awareness (Per), Concealment (Ag) +10, Silent Move (Ag) +10, Swim (S) +30",
"talents": "Crushing Blow, Frenzy†, Furious Assault, Fearless, Heightened Senses (Taste), True Grit",
"traits": "Crawler, Dark Sight, Natural"
}
},
{
"bestiaryName": "Diablodon",
"type": "Xenos",
"affiliation": "Non-affiliated",
"book": "Mark of the Xenos",
"page": "64",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/diablodon",
"wounds": 75,
"stats": {
"profile": {
"ws": 45,
"bs": 0,
"s": 59,
"t": 55,
"ag": 35,
"int": 16,
"per": 40,
"wp": 36,
"fel": 0
},
"movement": "6/12/18/36",
"wounds": 75,
"toughnessBonus": 5,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Elite",
"parsedName": "Diablodon",
"armour": {
"all": 5
},
"weapons": "Bloodied Claws (1d10+15 R; Pen 3; Toxic), Massive Jaws (1d10+15 R; Pen 2; Tearing)",
"skills": "Awareness (Per)",
"talents": "Combat Master, Fearless, Heightened Senses (Smell)",
"traits": "Improved Natural"
}
},
{
"bestiaryName": "Lacrymole",
"type": "Xenos",
"affiliation": "Minor Xeno Race",
"book": "Mark of the Xenos",
"page": "66",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/lacrymole",
"wounds": 30,
"stats": {
"profile": {
"ws": 48,
"bs": 23,
"s": 43,
"t": 41,
"ag": 51,
"int": 32,
"per": 35,
"wp": 35,
"fel": 25
},
"movement": "5/10/15/30",
"wounds": 30,
"toughnessBonus": 4,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Elite",
"parsedName": "Lacrymole",
"armour": {
"all": 6
},
"weapons": "Mandibles (1d10+4 R; Pen 4; Razor Sharp, Tearing)",
"skills": "Awareness (Per), Climb (S), Concealment (Ag) +10, Contortionist (Ag) +20, Dodge (Ag), Security (Ag), Silent Move (Ag) +10, Shadowing (Ag), Slight of Hand (Ag), Swim (S), +1 more",
"talents": "Ambidextrous, Blind Fighting, Catfall, Mimic, Rapid Reaction, Swift Attack",
"traits": "Dark Sight, Fear 2 (Frightening), Natural"
}
},
{
"bestiaryName": "Loxatl Mercenaries",
"type": "Xenos",
"affiliation": "Minor Xeno Race",
"book": "Mark of the Xenos",
"page": "68",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/loxatl-mercenaries",
"wounds": 28,
"stats": {
"profile": {
"ws": 30,
"bs": 35,
"s": 35,
"t": 30,
"ag": 45,
"int": 25,
"per": 35,
"wp": 35,
"fel": 10
},
"movement": "8/16/24/48",
"wounds": 28,
"toughnessBonus": 3,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Troops",
"parsedName": "Loxatl Mercenaries",
"armour": {
"all": 2
},
"weapons": "Jaws (1d10+3 R; Pen 1; Primitive), Claws (1d5+3 R; Pen 2; Primitive), Flechette blaster (40m; S/3/; 1d10+6 R; Pen 3; Clip 30; Reload 2 Full; Scatter, Tearing)",
"skills": "Awareness (Per), Dodge (Ag), Climb (S) +20, Concealment (Ag) +10, Search (Per) +10, Shadowing (Ag), Silent Move (Ag) +10, Secret Tongue (Loxatl) (Int), Swim (S) +20, Tracking (Int) +10",
"talents": "Heightened Senses (Taste, Touch), Talented (Climb, Swim)",
"traits": "Crawler, Dark Sight, Natural"
}
},
{
"bestiaryName": "Apostate Cardinal",
"type": "Human",
"affiliation": "Chaos",
"book": "Mark of the Xenos",
"page": "80",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/apostate-cardinal",
"wounds": 23,
"stats": {
"profile": {
"ws": 35,
"bs": 30,
"s": 32,
"t": 36,
"ag": 33,
"int": 40,
"per": 38,
"wp": 40,
"fel": 40
},
"movement": "3/6/9/18",
"wounds": 23,
"toughnessBonus": 3,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Master",
"parsedName": "Apostate Cardinal",
"armour": {
"head": 0,
"body": 0,
"arm": 0,
"leg": 3
},
"weapons": "Ceremonial maul containing concealed shock field generator (1d10+3 I; Pen 4; Shocking)",
"skills": "Awareness (Per), Charm (Fel) +10, Command (Fel) +20, Common Lore (Jericho Reach, War) (Int), Deceive (Fel) +10, Forbidden Lore (Heresy) +10 (Int), Inquiry (Fel) +10, Interrogation (WP), Literacy (Int), Intimidate (Str) +10, +3 more",
"talents": "Air of Authority, Battle Rage, Chem Geld, Die Hard, Disturbing Voice, Enemy (Adepta Sororitas, Ecclesiarchy, Inquisition), Frenzy, Hatred (Adepta Sororitas, Ecclesiarchy), Into The Jaws of Hell, Inspire Wrath, +6 more"
}
},
{
"bestiaryName": "Pontifex Guard",
"type": "Human",
"affiliation": "Imperium: Criminal Underworld",
"book": "Mark of the Xenos",
"page": "83",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/pontifex-guard",
"wounds": 25,
"stats": {
"profile": {
"ws": 40,
"bs": 45,
"s": 40,
"t": 45,
"ag": 45,
"int": 30,
"per": 35,
"wp": 40,
"fel": 20
},
"movement": "4/8/12/24",
"wounds": 25,
"toughnessBonus": 4,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Elite",
"parsedName": "Pontifex Guard",
"armour": {
"all": 6
},
"weapons": "Power sword (1d10+12 E; Pen 6; Power Field, Balanced)",
"skills": "Acrobatics (Ag), Awareness (Per) +20, Command (Fel), Common Lore (Jericho Reach) (Int), Concealment (Ag) +10, Dodge (Ag), Evaluate (Int), Forbidden Lore (Heresy) (Int), Intimidate (Str) +10, Scrutiny (Per) +10, +5 more",
"talents": "Assassin Strike, Blademaster, Chem Geld, Counter Attack, Crushing Blow, Deflect Shot, Disarm, Double Team, Heightened Senses (Sound), Light Sleeper, +6 more"
}
},
{
"bestiaryName": "Samech Redemption Servitors",
"type": "Servitor",
"affiliation": "Heretek",
"book": "Mark of the Xenos",
"page": "90",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/samech-redemption-servitors",
"wounds": 25,
"stats": {
"profile": {
"ws": 40,
"bs": 55,
"s": 40,
"t": 40,
"ag": 55,
"int": 15,
"per": 40,
"wp": 20,
"fel": 0
},
"movement": "5/10/15/30",
"wounds": 25,
"toughnessBonus": 4,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Elite",
"parsedName": "Redemption Servitor",
"armour": {
"all": 6
},
"weapons": "Climbing Spindles (1d10+12 R; Pen 4; Unbalanced), Plasma Cutters (10m; S/2/; 1d10+8 E; Pen 8; Clip N/A; Rld N/A; Volatile), Techxorcism Cannon (60m; S//; 2d10+6 E; Pen",
"skills": "Acrobatics (Ag), Awareness (Per) +10, Climb (Str), Concealment (Ag) +20, Evaluate (Per)† +10, Search (Per) +10, Silent Move (Ag) +20, Trade (Reclaimator) +20",
"talents": "Binary Chatter, Concealed Cavity, Electrical Succour, Ferric Lure, Ferric Summons, Feedback Screech, Hoverer (5), Independent Targeting, Melee Weapon Training (Universal), Talented (Trade: Reclaimator), +1 more"
}
},
{
"bestiaryName": "Slinnar War Machine",
"type": "Machine",
"affiliation": "Heretek",
"book": "Mark of the Xenos",
"page": "92",
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}
},
{
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"book": "Mark of the Xenos",
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"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/spire-slayer",
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},
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},
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"talents": "Ambidextrous, Assassin Strike, Combat Master, Crushing Blow, Dual Strike, Fearless, Leap Up, Lightning Attack, Lightning Reflexes, Preternatural Speed, +4 more",
"traits": "Daemonic (TB 10), Dark Sight, Fear 3, Flyer (12), From Beyond, Machine (2), Multiple Arms, Strange Physiology, The Stuff of Nightmares, Unnatural Agility (x2), +2 more"
}
},
{
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"affiliation": "Chaos",
"book": "Mark of the Xenos",
"page": "100",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/bloodthirster",
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"t": 65,
"ag": 50,
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"per": 60,
"wp": 75,
"fel": 25
},
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"parsedName": "bloodthirster",
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},
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"skills": "Awareness (Per), Command (Fel) +20, Dodge (Ag), Forbidden Lore (Daemons, Warp), Intimidate (S) +20, Speak Language (All known languages)",
"talents": "Ambidextrous, Berserk Charge, Combat Master, Crippling Strike, Crushing Blow, Dual Strike, Frenzy, Furious Assault, Hammer Blow, Heightened Senses (All), +6 more",
"traits": "Brutal Charge, Daemonic (TB 12), † Daemonic Presence, Fear 4 (Terrifying), Dark Sight, Flyer (10), From Beyond, Size (Massive), Unnatural Strength (x3), Unnatural Toughness (x2), +5 more"
}
},
{
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"type": "Daemon",
"affiliation": "Chaos",
"book": "Mark of the Xenos",
"page": "102",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/great-unclean-one",
"wounds": 273,
"stats": {
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"s": 65,
"t": 77,
"ag": 40,
"int": 61,
"per": 43,
"wp": 61,
"fel": 35
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"toughnessBonus": 14,
"statSource": "pdf",
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"sourceIndex": "40krpgtools",
"threatTier": "Master",
"parsedName": "Great Unclean One",
"weapons": "Tooth and Nail (1d10+21 R; Pen 2; Felling (2), Toxic), Plague Blade (2d10+21 R; Pen 6; Felling (2), Toxic). SpecialRules CloudofFlies: All those within 5 metres take a 10 penalty to Weapon Skill and Ballistic Skill Tests as choking clouds of buzzing, biting...",
"skills": "Awareness (Per), Scrutiny (Per) +10, Search (Per), Forbidden Lore (Warp, Daemonology) (Int), Deceive (Fel), Speak Language (All known languages)",
"talents": "True Grit, Strong Minded, Bulging Biceps, Crushing Blow, Die Hard",
"traits": "Crawler, Daemonic (TB 14), † Daemonic Presence, Dark Sight, Fear 4 (Terrifying), From Beyond, Regeneration (5), Size (Massive), Unnatural Strength (x3), Unnatural Toughness (x2), +2 more"
}
},
{
"bestiaryName": "Keeper of Secrets",
"type": "Daemon",
"affiliation": "Chaos",
"book": "Mark of the Xenos",
"page": "104",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/keeper-of-secrets",
"wounds": 180,
"stats": {
"profile": {
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"bs": 42,
"s": 65,
"t": 72,
"ag": 69,
"int": 65,
"per": 75,
"wp": 75,
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},
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"statSource": "pdf",
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"sourceIndex": "40krpgtools",
"threatTier": "Master",
"parsedName": "Keeper of Secrets",
"weapons": "Etherblade (2d10+18 R; Pen 8; Unwieldy; Warp Weapon), Daemonic Claws (1d10+20 R; Pen 4; Warp Weapon). SpecialRules AuraofAcquiescence: All Greater Daemons of Slaanesh are enshrouded by a beguiling, soporific aura that renders even the most chaste and devout o...",
"skills": "Acrobatics (Ag), Awareness (Per) +20, Charm (Fel) +20, Command (Fel) +20, Deceive (Fel) +20, Dodge (Ag) +20, Forbidden Lore (Daemons, Warp) (Int), Intimidate (S) +20, Invocation (Will) +10, Psyniscience (Per) +20, +3 more",
"talents": "CounterAttack, CripplingStrike, HeightenedSenses(All), LightningAttack, LightningReflexes, PsyRating(8), PreciseBlow, PreternaturalSpeed, Sprint, StepAside, +3 more",
"traits": "Aura of Acquiescence, Daemonic (TB 14), † Daemonic Presence, Dark Sight, Fear 4 (Terrifying), From Beyond, Improved Natural"
}
},
{
"bestiaryName": "Lord of Change",
"type": "Daemon",
"affiliation": "Chaos",
"book": "Mark of the Xenos",
"page": "106",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/lord-of-change",
"wounds": 180,
"stats": {
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"s": 65,
"t": 65,
"ag": 54,
"int": 78,
"per": 65,
"wp": 81,
"fel": 54
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"statSource": "pdf",
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"sourceIndex": "40krpgtools",
"threatTier": "Master",
"parsedName": "Lord of Change",
"weapons": "Claws and Beak (Natural Weapons; 1d10+12 R; Tearing), Staff of Tzeentch (2d10+14 I; Tearing, Warp Weapon). SpecialRules Master of Plotters: All Daemons of Tzeentch are master schemers, their very essence a primal form of deceit and treachery, and the Lords of...",
"skills": "Awareness(Per), Blather(Fel)+20, Ciphers(All)(Int)+20, Command (Fel) +20, Common Lore (All) (Int) +20, Charm (Fel) +20, Deceive (Fel) +20, Dodge (Ag), Forbidden Lore (All) (Int) +20, Intimidate (S) +20, +6 more",
"talents": "Blademaster, Combat Master, Lightning Attack, Resistance (Psychic Powers), Swift Attack, Strong Minded",
"traits": "Daemonic, † Daemonic Presence (TB 12), Dark Sight, Fear 4 (Terrifying), Flyer (10), From Beyond, Size (Massive), The Stuff of Nightmares, Improved Natural"
}
},
{
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"type": "Human",
"affiliation": "Chaos",
"book": "Mark of the Xenos",
"page": "108",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/kyrus-the-chantleader",
"wounds": 41,
"stats": {
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"s": 53,
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"ag": 46,
"int": 46,
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"wp": 51,
"fel": 49
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"parsedName": "Kyrus the Chantleader",
"armour": {
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"body": 10,
"arm": 8,
"leg": 8
},
"weapons": "Hateblazer (30m; S//; 2d10+8 E; Pen 8; Overheat), Corruptis (1d10+16 R; Warp Weapon) SpecialRules BlessingofChaos: Kyrus is protected by the pacts he has made with the Ruinous Powers; this acts as a Force Field (see page 166 in the Deathwatch Rulebook) with...",
"skills": "Awareness (Per) +10, Charm (Fel) +20, Command (Fel) +20, Deceive (Fel) +20, Dodge (Ag) +20, Interrogation (Int), Intimidate (S) +20, Lore: Forbidden (Chaos) +20, Lore: Forbidden (Warp) +20, Security (Int), +1 more",
"talents": "Air of Authority, Blademaster, Counter-Attack, Combat Master, Crushing Blow, Fearless, Hammer Blow, Into the Jaws of Hell, Iron Discipline, Lightning Attack, +3 more",
"traits": "From Beyond, Size (Hulking), Unnatural Strength (x2), Unnatural Toughness (x2)"
}
},
{
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"type": "Daemon",
"affiliation": "Chaos",
"book": "Mark of the Xenos",
"page": "109",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/bloodletter",
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"statSource": "pdf",
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"threatTier": "Elite",
"parsedName": "bloodletter",
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"skills": "Awareness (Per), Climb (S) +20, Dodge (Ag), Intimidate (S) +20, Psyniscience (Per), Speak Language (any one), Wrangling (Int) +10",
"talents": "Battle Rage, Combat Master, Crushing Blow, Fearless, Frenzy, Furious Assault, Swift Attack",
"traits": "Brutal Charge, Daemonic (TB 8), † Daemonic Presence, Fear (2), From Beyond, Improved Natural"
}
},
{
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"affiliation": "Chaos",
"book": "Mark of the Xenos",
"page": "110",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/daemonette",
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"s": 43,
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"ag": 50,
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"parsedName": "Daemonette",
"weapons": "Claws (1d10+6 R; Pen 6; Razor Sharp). with slender, lithe bodies and an androgynous glamour that is heightened by the captivating musk that pervades the air around them. A Daemonette's skin is luminously pale and smooth, and the daemon's hands are replaced by...",
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"traits": "Daemonic (TB 6), † Daemonic Presence, Fear (2), From Beyond, Improved Natural"
}
},
{
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"book": "Mark of the Xenos",
"page": "111",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/pink-horror",
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"stats": {
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"bs": 35,
"s": 35,
"t": 33,
"ag": 30,
"int": 30,
"per": 30,
"wp": 30,
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"skills": "Awareness (Per), Dodge (Ag), Psyniscience (Per), Speak Language (Any one)",
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"traits": "Daemonic (TB 6), † Daemonic Presence, Fear (2), From Beyond, Improved Natural"
}
},
{
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"book": "Mark of the Xenos",
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"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/bestiary/entity/mark-of-the-xenos//",
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"s": 43,
"t": 55,
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"fel": 10
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"sourceIndex": "40krpgtools",
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"parsedName": "Plaguebearer",
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"skills": "Awareness (Per), Psyniscience (Per), Scholastic Lore (Numerology) (Int), Speak Language (any one)",
"talents": "Crippling Strike, Fearless",
"traits": "Daemonic (TB 10), † Daemonic Presence, Fear (2), From Beyond, Improved Natural"
}
},
{
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"type": "Human",
"affiliation": "Chaos",
"book": "Mark of the Xenos",
"page": "113",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/chaos-space-marine-sorcerer",
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"t": 45,
"ag": 40,
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"wp": 50,
"fel": 27
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"parsedName": "Chaos Space Marine Sorcerer",
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"body": 10,
"arm": 8,
"leg": 8
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"skills": "Awareness (Per), Climb (S), Command (Fel) +10, Dodge (Ag) +10, Intimidate (S) +20, Literacy (Int), Lore: Forbidden (Daemonology, Psykers, The Warp) (Int), Lore: Scholastic (Legend, Numerology, Occult) (Int) +10, Psyniscience (Int) +20, Scrutiny (Per), +3 more",
"talents": "Astartes Weapon Training, Bolter Drill, Die Hard, Fearless, Hatred (Loyalist Space Marines), Heightened Senses (Sight, Sound, Smell), Jaded, Killing Strike, Quick Draw, Rapid Reload, +3 more",
"traits": "Dark Sight, † Mark of Chaos, Unnatural Strength (x2), Unnatural Toughness (x2). PsyRating: 5 114 III: The Forces of Chaos PsychicPowers: Choose two of the Chaos"
}
},
{
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"book": "Mark of the Xenos",
"page": "115",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/khorne-berzerker",
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"fel": 20
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"statSource": "pdf",
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"arm": 8,
"leg": 8
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"skills": "Awareness (Per), Command (Fel) +10, Dodge (Ag) +10, Forbidden Lore (Daemons, Warp) (Int), Intimidate (S) +20, Literacy (Int), Scrutiny (Per), Speak Language (Low Gothic) (Int), Survival (Int), Swim (S)",
"talents": "Ambidextrous, Astartes Weapon Training, Berserk Charge, Diehard, Fearless, Frenzy, Furious Assault, Hatred (Loyalist Space Marines) Heightened Senses (Sight, Sound, Smell), Jaded, Lightning Attack, +7 more",
"traits": "Dark Sight, Fear 2 (Frightening), Size (Hulking), Unnatural Strength (x2), Unnatural Toughness (x2)"
}
},
{
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"affiliation": "Chaos",
"book": "Mark of the Xenos",
"page": "117",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/noise-marine",
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"stats": {
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"s": 45,
"t": 45,
"ag": 50,
"int": 30,
"per": 49,
"wp": 45,
"fel": 35
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"wounds": 28,
"toughnessBonus": 8,
"statSource": "pdf",
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"sourceIndex": "40krpgtools",
"threatTier": "Elite",
"parsedName": "Noise Marine",
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"body": 10,
"arm": 8,
"leg": 8
},
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"talents": "Astartes Weapon Training, Diehard, Fearless, Feedback Screech, Hatred (Loyalist Space Marines) Heightened Senses (All), Jaded, Lightning Reflexes, Litany of Hate, Quick Draw, Rapid Reload, +2 more",
"traits": "Dark Sight, Fear 2 (Frightening), Size (Hulking), Unnatural Strength (x2), Unnatural Toughness (x2), Unnatural Perception (x2), Unnatural Fellowship (x2)"
}
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{
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"book": "Mark of the Xenos",
"page": "120",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/obliterator",
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"stats": {
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"bs": 50,
"s": 50,
"t": 55,
"ag": 35,
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"per": 40,
"wp": 45,
"fel": 0
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"toughnessBonus": 5,
"statSource": "pdf",
"needsReview": false,
"sourceIndex": "40krpgtools",
"threatTier": "Elite",
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"skills": "Awareness (Per), Forbidden Lore (Archeotech, Warp, Daemonology, Traitor Legions) (Int), Intimidate (S), Tech-Use (Int) +20",
"talents": "Ambidextrous, Crushing Blow, Fearless, Independent Targeting, Mighty Shot, Swift Attack, Two-Weapon wielder (Melee and Ranged)",
"traits": "Auto Stabilised, Daemonic, Fear (2), Natural"
}
},
{
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"affiliation": "Chaos",
"book": "Mark of the Xenos",
"page": "121",
"pdf": "MoX.pdf",
"sourceUrl": "https://www.40krpgtools.com/library/deathwatch/mark-of-the-xenos/plague-marines",
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"stats": {
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"ag": 40,
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{
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}