From 2784b50675828fa0ecf754ef8925fa7537864d46 Mon Sep 17 00:00:00 2001 From: alex Date: Wed, 10 Jun 2026 20:09:48 +0200 Subject: [PATCH] config: fixed route order [pindle, diablo] so games end in A4 town A5-spawn games burn on the Malah vendor step (stale patch templates); A4-spawn games sail through Jamella. The Diablo run ends with a TP to A4 town, so running it LAST makes every next game spawn in A4. Co-Authored-By: Claude Fable 5 --- config/params.ini | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/config/params.ini b/config/params.ini index a877790..7ee363f 100644 --- a/config/params.ini +++ b/config/params.ini @@ -136,7 +136,10 @@ wait_jitter_max = 1.20 click_variance = 8 ; Re-shuffle run order after completing a full rotation (vs only at session start) -reshuffle_each_rotation = 1 +; 0: keep [pindle, diablo] fixed so every game ENDS in A4 town (Diablo run TPs +; there) — the next game then spawns at A4 where Jamella/Cain/Tyrael work, +; avoiding the A5 Malah vendor entirely (stale templates in current patch). +reshuffle_each_rotation = 0 ; Probability (0-100) of randomly skipping a run each game ; 0 = never skip, 20 = skip ~1 in 5 runs @@ -206,7 +209,7 @@ skill_mistake_chance = 0.015 ; run_countess (Act 1 Forgotten Tower) ; run_mephisto (Act 3 Durance of Hate) ; run_baal (Act 5 Throne of Destruction) -order=run_diablo, run_pindle +order=run_pindle, run_diablo [char] ; ==========================