Refactor: TemplateFinder() (#770)
* init, wip * time to test * remove unused dataclass * tests passing, just need to run in-game * fix wait logic * add threading lock, delete excess funcs * start putting best_match back in to search_and_wait() * bugfixes, found a bad template * scope * fix npc detect
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@@ -2,7 +2,7 @@ import keyboard
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from ui import skills
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from utils.custom_mouse import mouse
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from char import IChar
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from template_finder import TemplateFinder
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import template_finder
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from pather import Pather
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from logger import Logger
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from screen import convert_abs_to_monitor, convert_screen_to_abs, grab
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@@ -192,7 +192,7 @@ class Basic_Ranged(IChar):
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if __name__ == "__main__":
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import os
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import keyboard
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from template_finder import TemplateFinder
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import template_finder
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from pather import Pather
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keyboard.add_hotkey('f12', lambda: Logger.info('Force Exit (f12)') or os._exit(1))
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keyboard.wait("f11")
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