- config/params.ini: show_belt k->n matches the actual D2R keybind so
the bot can now correctly read and manage belt potion inventory.
pickit_screenshots=1 enables per-run loot scan evidence.
- blizz_sorc.py: kill_pindle() now waits 1.5-2.0s (was ~0.33s) after
the attack loop before teleporting to the loot area. Blizzard has an
~1.8s fall duration, so the old wait left enemies alive when the sorc
arrived. Also adds _cast_static() at the start to reduce pack HP
immediately.
- pickit.py: rename loop var i->ground_item (fixes potential NameError
when items list is empty) and improve tele-fail warning message.
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
Auto-launch of D2R and bnet credential injection are now gated behind
an explicit `auto_login=0` flag in params.ini. Setting it to 1 restores
the previous behaviour. Credentials stored in bnet_name/bnet_pass are
never appended to launch options while auto_login=0.
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
Adds a tkinter run-selector window accessible from the botty console via
the new select_runs_key hotkey (default F6). Users can check/uncheck any
of the 11 supported boss/farm runs; the selection updates Config in-memory
and takes effect on the next game without restarting botty.
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
- README: add step-by-step Installation section (Miniforge → download
ZIP → install.bat → config → run_botty.bat) so a non-technical user
can follow it without reading development.md
- config/params.ini: reset personal fields (name, char_name,
saved_games_folder) to generic defaults so the downloaded zip
works out of the box for anyone
- install.bat: apply os.add_dll_directory before the tesserocr smoke
test so it stops emitting a false warning on every install
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
- Added bnet_name, bnet_pass, char_name config options
- Launch options auto-append -bnetname/-bnetpass when credentials set
- character_select.py: OCR fallback when template matching fails
- Scans character list row-by-row, matches by name, clicks and scrolls
- target_detect: add aspect ratio filtering to reject health bars and immune text
- pickit: add 0.2-0.3s wait after pickup before moving on (fix#939)
- game_controller: detect hardcore mode and stop instead of infinite death loop
- config: add 'hardcore' flag (default 0)
Closes#959, #939, #942
- Read character .key file from Saved Games / D2R install dir / APPDATA
- Auto-fill empty hotkeys in [char] section (inventory, belt, potions, etc.)
- Match skill slots to configured skills for validation
- Normalize key variants (left alt ~ alt, left shift ~ shift)
- params.ini values always take priority over detected bindings
- Warn on genuine mismatches between config and .key file
Full run implementations following existing botty patterns:
- andariel.py: Act 1 Catacombs L2→L3→L4, waypoint-based approach
- countess.py: Act 1 Forgotten Tower L1→L5 via Black Marsh WP
- mephisto.py: Act 3 Durance of Hate L2→L3 via A3 WP
- baal.py: Act 5 Throne of Destruction, wave clearing + boss
Added 12 Location constants to pather.py and 12 placeholder
path nodes to game.ini (record in-game with node_recorder.py).
Path node coordinates are 0,0 placeholders — must be recorded
in-game before runs can actually execute.
Updates the prebuffs for paladin to use holy shield before entering Pindleskin's portal. Also, adds additional pickit logic for picking up and storing all rare items when uncommenting the sections.