The Travincal route leaves the character in A3 Kurast Docks, which has no repair
vendor, so TownManager.repair() fell through to "going to A5 for repair" and took
a waypoint round trip every runs_per_repair games. Larzuk detection then failed,
the A4 Halbu fallback took a second trip, and the character was left stranded in
the wrong act — which is what turned a repair into 5 minutes of maintenance and
open_wp failures in the following games.
repair_npc=in_act (also current_act/none/off) now means: repair only if the
current act has a vendor, otherwise skip and stay put. The paladalla profile
(untracked) is set to it.
Co-Authored-By: Claude Opus 5 <[email protected]>