- src/screen.py: Add force param to find_and_set_window_position/set_window_position
to bypass early-return guard and skip wait when called programmatically
- src/run/pindle.py: Force window re-detection before each traverse_nodes and
select_by_template call to handle offset drift between runs
- src/pather.py: Add fallback full-image search with lower threshold (0.55) when
cropped ROI search fails in find_abs_node_pos
- src/bot.py: Move D2R window to stable position (0,0) at game start via
move_d2r_window; skip merc resurrect after first failure (no gold)
- src/game_stats.py: Add _merc_resurrect_failed flag (reset each game)
- src/utils/misc.py: Add move_d2r_window() function
- config/params.ini: Updated teleport=b, show_belt=k, override_capabilities,
restore_settings_from_backup_key=insert, graphic_debugger_key=delete