* init, wip * migration from original ocr complete, now troubleshooting phase * first * starts now * catching more * pause here, fix keep_item for ItemText class * getting close * adjust consumable quantity to refill per Legit * fix import, refactor tp scroll tracking * fixed property checking * merge master, fix discord embed * move tp charge setter * properly track id scrolls after use * fix accidental stashing * fix sell_junk and chest_label bugs * working on drognan instead of lysander * a2 pathing, drognan support * fix town-start to wp pathing, change key counting * better drognan pathing * comment out pather stuff * restore old asset * proper tp tracking * revert key pickup to decrease need by 1 * fixing gambling, WIP * working on gambling * add comments to transfer_items * add comments to transfer_items * gambling semi-working, not stashing right * simplify gambling process * incorporate OCR gold reading to gamble, WIP * gambling is painful * simplified gambling - ~done * finally finished gambling! * fix diablo inventory check * do not fail purchasing routine if item template is not seen * fix condition * deprioritize keys, scrolls during pickit; stop clicking Misc tab at repair * cleanup * init * add support for grayscale + color_filtered * cleanup logic * only generate grayscale templates if use_grayscale=True * simplify template_gray logic * fix false detection of out of gold * gambling with OCR was too buggy--replace with max gamble item count * cleanup
15 MiB
15 MiB
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