158 lines
3.6 KiB
INI
158 lines
3.6 KiB
INI
; There is detailed documentation for each parameter in the README.md
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[general]
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name=Botty
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monitor=0
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custom_message_hook=
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logg_lvl=debug
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max_game_length_s=380
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resume_key=f11
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exit_key=f12
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auto_settings_key=f9
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graphic_debugger_key=f10
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randomize_runs=0
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difficulty=hell
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discord_status_count=20
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discord_status_condensed=0
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info_screenshots=1
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loot_screenshots=0
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saved_games_folder=
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[routes]
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run_trav=0
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run_pindle=1
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run_eldritch=1
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run_shenk=0
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run_nihlatak=0
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; Note: You can not split up or change order of eldritch and shenk as botty treats it as a single run
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order=run_trav, run_pindle, run_eldritch, run_shenk, run_nihlatak
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[char]
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; ==========================
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; ==== Mandatory Fields ====
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; ==========================
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; These configs have to be alligned with your d2r settings and char build
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type=light_sorc
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casting_frames=10
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num_loot_columns=5
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show_items=alt
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inventory_screen=i
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force_move=e
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tp=f9
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belt_rows=4
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;note: stand_still can not be the default "shift" as it would interfere with merc healing
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stand_still=capslock
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;note: this is different from the default hotkey as "~" is for many keyboards not reachable without also pressing altgr
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show_belt=k
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potion1=1
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potion2=2
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potion3=3
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potion4=4
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cta_available=0
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weapon_switch=x
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battle_orders=f7
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battle_command=f8
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; ==========================
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; ==== Optional configs ====
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; ==========================
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stash_gold=1
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gold_trav_only=0
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use_merc=1
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; Attack length for barbarians should be as high as 8-10 and even 10-12 for trav/shenk
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atk_len_trav=3.0
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atk_len_pindle=3.0
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atk_len_eldritch=3.0
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atk_len_shenk=4.0
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atk_len_nihlatak=4.0
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take_health_potion=0.8
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take_mana_potion=0.5
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take_rejuv_potion_health=0.42
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take_rejuv_potion_mana=0.1
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heal_merc=0.5
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heal_rejuv_merc=0.2
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chicken=0.35
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merc_chicken=0
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belt_rejuv_columns=2
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belt_hp_columns=1
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belt_mp_columns=1
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pre_buff_every_run=0
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; ===========================
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; ==== Builds: Sorceress ====
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; ===========================
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[sorceress]
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teleport=f1
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frozen_armor=
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energy_shield=
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thunder_storm=
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telekinesis=
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static_field=
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[light_sorc]
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; chain_lightning must be bound to left skill (hotkey optional as it shouldnt change)
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chain_lightning=
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; lightning must be right skill, hotkey required
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lightning=f2
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[blizz_sorc]
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; ice_blast must be left skill (hotkey optional as it shouldnt change)
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ice_blast=
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; blizzard must be right skill, hotkey required
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blizzard=f2
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; =========================
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; ==== Builds: Paladin ====
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; =========================
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[hammerdin]
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teleport=f1
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concentration=f2
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holy_shield=f4
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blessed_hammer=f5
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vigor=
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redemption=
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; ==========================
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; ==== Builds: Assassin ====
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; ==========================
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; Currently no Trav implementaiton!
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[trapsin]
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teleport=f1
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skill_left=f8
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burst_of_speed=f4
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fade=
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shadow_warrior=
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lightning_sentry=f2
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death_sentry=f3
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; ===========================
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; ==== Builds: Barbarian ====
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; ===========================
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; Supported runs: Trav, Pindle, Eld, Shenk, Nihlatak (tele only)
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; Make sure leap hotkey is set if you do not have Enigma
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; Ensure Battle Order/Command hotkeys are set above in the [char] section
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[barbarian]
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teleport=
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leap=f6
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shout=f3
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war_cry=f5
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find_item=f4
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[dclone]
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; Normally have known region IP (that we didn't block) for ip hunting
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; eg: EU Server expected IP would be 37.244.11.xxx or 37.244.48.xxx and US Server expected IP would be 158.115.222.xxx or 158.115.221.xxx
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; region_ips=37.244.11, 37.244.48 (EU) or region_ips=158.115.222, 158.115.221 (US)
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region_ips=
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; This is the hot ip that we want to get
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dclone_hotip=
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[advanced_options]
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;===== don't touch unless you know what you're doing =====
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pathing_delay_factor=5
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message_headers=
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message_body_template={{"content": "{msg}"}}
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message_highlight=1
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