- Add voice button and voice flow services for speech interaction - Add text-to-speech (TTS) service and narration - Add fullscreen button component - Update dice logic with hardened numDice fallback - Add voice integration tests - Update themes, game routes, and intent classifier - Add developer notes and QA directory
255 lines
9.8 KiB
Python
255 lines
9.8 KiB
Python
"""
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Integration tests: full game flow through the API with cookie-based sessions.
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"""
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import sys
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import os
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import tempfile
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from unittest.mock import patch
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sys.path.insert(0, os.path.join(os.path.dirname(__file__), ".."))
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from app.config import create_app
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from app.data.themes import THEMAER
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from app.services import persistence
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# Use temp DB for tests
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persistence.DB_PATH = tempfile.mktemp()
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def make_client():
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app = create_app()
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app.config["TESTING"] = True
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return app.test_client()
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def advance_current_scene(client, data):
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interaction = data.get("interaction", {"type": "dice"})
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if interaction["type"] == "dice":
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return client.post("/api/kast").get_json()
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old_history = len(data["history"])
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for option in interaction["options"]:
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response = client.post("/api/interact", json={"selection": option["id"]})
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assert response.status_code == 200
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data = response.get_json()
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if len(data["history"]) > old_history:
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return data
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raise AssertionError("Ingen af de fire tilladte muligheder kunne fortsætte scenen")
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class TestGameFlow:
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def test_full_game(self):
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c = make_client()
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r = c.post("/api/start", json={"type": 0, "tema": 0})
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assert r.status_code == 200
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data = r.get_json()
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assert data["ponyType"] == "Jordpony"
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assert data["tema"] == "Rainbow Dash har fødselsdag"
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assert not data["finished"]
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assert data["sceneNum"] == "Scene 1 af 5"
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# Complete all scene types: dice, story choice, colour, dice, memory.
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for _ in range(5):
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data = advance_current_scene(c, data)
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# Game should be finished
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r = c.get("/api/scene")
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data = r.get_json()
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assert data["finished"]
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assert len(data["history"]) == 5
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def test_health(self):
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c = make_client()
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r = c.get("/api/health")
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assert r.status_code == 200
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assert r.get_json()["ok"]
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@patch("app.routes.api.synthesize_danish", return_value=b"fake-mp3")
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def test_danish_tts_uses_server_voice(self, synthesize):
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c = make_client()
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r = c.post("/api/tts", json={"text": "Hej fra Equestria"})
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assert r.status_code == 200
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assert r.content_type == "audio/mpeg"
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assert r.data == b"fake-mp3"
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synthesize.assert_called_once_with("Hej fra Equestria")
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def test_danish_tts_rejects_empty_text(self):
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c = make_client()
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r = c.post("/api/tts", json={"text": ""})
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assert r.status_code == 400
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def test_pony_image_is_served(self):
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c = make_client()
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r = c.get("/static/images/jordpony.png")
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assert r.status_code == 200
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assert r.content_type == "image/png"
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def test_invalid_pony_type(self):
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c = make_client()
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r = c.post("/api/start", json={"tema": 0})
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assert r.status_code == 400
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def test_roll_without_game(self):
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c = make_client()
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r = c.post("/api/kast")
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assert r.status_code == 404
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def test_scene_without_game(self):
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c = make_client()
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r = c.get("/api/scene")
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assert r.status_code == 404
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def test_reset(self):
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c = make_client()
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c.post("/api/start", json={"type": 0, "tema": 0})
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r = c.post("/api/reset")
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assert r.status_code == 200
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def test_all_themes(self):
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c = make_client()
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for tema_idx in range(len(THEMAER)):
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r = c.post("/api/start", json={"type": 2, "tema": tema_idx})
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assert r.status_code == 200
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data = r.get_json()
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for _ in THEMAER[tema_idx]["scener"]:
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data = advance_current_scene(c, data)
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assert data["finished"], THEMAER[tema_idx]["id"]
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assert len(THEMAER) == 8
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def test_every_theme_mixes_dice_and_four_answer_scenes(self):
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for theme in THEMAER:
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interactions = [scene["interaction"] for scene in theme["scener"]]
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dice_scenes = [item for item in interactions if item["type"] == "dice"]
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answer_scenes = [item for item in interactions if item["type"] != "dice"]
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assert dice_scenes, theme["id"]
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assert answer_scenes, theme["id"]
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assert all(len(item["options"]) == 4 for item in answer_scenes), theme["id"]
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def test_every_colour_task_is_part_of_its_adventure(self):
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for theme in THEMAER:
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colour_scene = theme["scener"][2]
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assert "color_prompt" in colour_scene, theme["id"]
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assert "magiske vej" not in colour_scene["interaction"]["prompt"].lower(), theme["id"]
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def test_every_memory_question_leads_to_the_story_ending(self):
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for theme in THEMAER:
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final_scene = theme["scener"][-1]
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assert final_scene["interaction"]["type"] == "memory", theme["id"]
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assert "husk" in final_scene["aktion"].lower(), theme["id"]
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def test_dice_prompts_use_natural_danish(self):
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for theme in THEMAER:
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for scene in theme["scener"]:
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if scene["interaction"]["type"] == "dice":
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prompt = scene["interaction"]["prompt"].lower()
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assert "din opgave er" in prompt, theme["id"]
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assert "for at spørg" not in prompt, theme["id"]
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def test_all_pony_types(self):
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c = make_client()
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for pony_idx in range(4):
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r = c.post("/api/start", json={"type": pony_idx, "tema": 0})
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assert r.status_code == 200
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def test_persistence_survives_new_client(self):
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"""Game state persists across separate requests."""
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c = make_client()
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c.post("/api/start", json={"type": 0, "tema": 0})
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c.post("/api/kast") # scene 1
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# New client with same cookies should see same game
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# (testclient preserves cookies automatically)
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r = c.get("/api/scene")
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data = r.get_json()
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assert len(data["history"]) == 1
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def test_story_scene_exposes_four_safe_choices(self):
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c = make_client()
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data = c.post("/api/start", json={"type": 0, "tema": 0}).get_json()
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data = advance_current_scene(c, data)
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assert data["interaction"]["type"] == "choice"
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assert len(data["interaction"]["options"]) == 4
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assert "target" not in data["interaction"]
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def test_each_adventure_has_its_own_four_story_choices(self):
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choice_sets = []
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for theme_index, _theme in enumerate(THEMAER):
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c = make_client()
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data = c.post("/api/start", json={"type": 0, "tema": theme_index}).get_json()
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data = advance_current_scene(c, data)
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labels = tuple(option["label"] for option in data["interaction"]["options"])
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assert len(labels) == 4
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choice_sets.append(labels)
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assert len(set(choice_sets)) == len(THEMAER)
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def test_wrong_colour_stays_in_scene_and_correct_colour_progresses(self):
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c = make_client()
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data = c.post("/api/start", json={"type": 0, "tema": 0}).get_json()
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data = advance_current_scene(c, data)
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data = advance_current_scene(c, data)
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assert data["interaction"]["type"] == "color"
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start_count = len(data["history"])
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first = c.post("/api/interact", json={"selection": data["interaction"]["options"][0]["id"]}).get_json()
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assert not first["interactionProgressed"]
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progressed = False
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for option in data["interaction"]["options"][1:]:
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attempt = c.post("/api/interact", json={"selection": option["id"]}).get_json()
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if len(attempt["history"]) > start_count:
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progressed = True
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break
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assert progressed
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def test_final_scene_recalls_clue_from_first_scene(self):
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c = make_client()
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data = c.post("/api/start", json={"type": 0, "tema": 3}).get_json()
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assert "Magiske dyr nummer tre" in data["sceneText"]
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for _ in range(4):
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data = advance_current_scene(c, data)
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assert data["interaction"]["type"] == "memory"
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assert "Magiske dyr" in data["interaction"]["prompt"]
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assert len(data["interaction"]["options"]) == 4
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def test_every_colour_scene_explains_the_delayed_number_and_colour_clue(self):
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for theme_index, theme in enumerate(THEMAER):
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c = make_client()
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data = c.post("/api/start", json={"type": 0, "tema": theme_index}).get_json()
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assert "sidste opgave" in data["sceneText"]
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data = advance_current_scene(c, data)
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data = advance_current_scene(c, data)
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assert data["interaction"]["type"] == "color"
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assert "sidste opgave" in data["sceneText"]
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assert "farveopgave" in data["sceneText"]
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assert any(
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word in data["interaction"]["prompt"].lower()
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for word in ("røde", "blå", "gule", "grønne")
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)
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def test_custom_pony_name(self):
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c = make_client()
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r = c.post("/api/start", json={"type": 0, "tema": 0, "navn": "Stjerneglans"})
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assert r.status_code == 200
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assert r.get_json()["ponyName"] == "Stjerneglans"
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def test_custom_pony_name_is_trimmed(self):
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c = make_client()
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r = c.post("/api/start", json={"type": 0, "tema": 0, "navn": " Regnbue "})
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assert r.status_code == 200
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assert r.get_json()["ponyName"] == "Regnbue"
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def test_blank_pony_name_falls_back_to_random(self):
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c = make_client()
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r = c.post("/api/start", json={"type": 0, "tema": 0, "navn": " "})
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assert r.status_code == 200
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assert r.get_json()["ponyName"] != ""
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def test_pony_name_too_long_is_rejected(self):
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c = make_client()
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r = c.post("/api/start", json={"type": 0, "tema": 0, "navn": "x" * 21})
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assert r.status_code == 400
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def test_pony_name_wrong_type_is_rejected(self):
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c = make_client()
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r = c.post("/api/start", json={"type": 0, "tema": 0, "navn": 123})
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assert r.status_code == 400
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