Remove unused hitsFromDoS from MissionTab
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -7,12 +7,7 @@ function degrees(target, roll) {
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if (success) { const diff = target - roll; return { success, dos: 1 + Math.floor(diff / 10), dof: 0 }; }
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const diff = roll - target; return { success, dos: 0, dof: 1 + Math.floor(diff / 10) };
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}
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function hitsFromDoS(mode, dos, rof) {
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const r = rof && rof > 0 ? rof : 1;
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if (mode === 'single') return Math.min(1, r);
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if (mode === 'semi') return Math.max(1, Math.min(1 + Math.floor(dos / 2), r));
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return Math.max(1, Math.min(1 + dos, r));
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}
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// Combat helpers (mirrors DeathwatchRoller logic)
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const SCENE_TYPES = ['Ambush', 'Assault', 'Defense', 'Infiltration', 'Search', 'Escort'];
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const THREAT_LEVELS = ['Low', 'Medium', 'High', 'Extreme'];
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