- Updated package.json scripts to include separate unit and integration tests before building. - Added a new script `test-build-test` to run tests before and after the build process. - Introduced a new local CI/CD script for streamlined local development and testing. - Refactored PlayerTab component to normalize skills data structure and added tooltips for Space Marine and Power Armour abilities. - Added named export for Tooltip in DeathwatchRoller for reuse in other components.
29 lines
792 B
Bash
Executable File
29 lines
792 B
Bash
Executable File
#!/usr/bin/env bash
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# Start pm2 using the repo pm2.config.js, wait until server is responsive, then stop pm2.
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set -euo pipefail
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cd "$(dirname "${BASH_SOURCE[0]}")/.."
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# start pm2 using npm script (if available) or call pm2 directly
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if command -v npm >/dev/null 2>&1; then
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npm run pm2:start || true
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else
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pm2 start pm2.config.js --env production --update-env || true
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fi
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# wait for server
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for i in {1..15}; do
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if curl -sSf http://localhost:5000/ >/dev/null 2>&1; then
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echo "server up"
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break
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fi
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sleep 1
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done
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# basic health endpoints
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curl -sSf http://localhost:5000/api/players || true
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curl -sSf http://localhost:5000/api/shop/items || true
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# stop pm2 process
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if command -v npm >/dev/null 2>&1; then
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npm run pm2:stop || true
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else
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pm2 stop deathwatch-server || true
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fi
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exit 0
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