Esc out of cain focus (#254)

This commit is contained in:
aeon0
2021-12-10 12:17:48 +01:00
committed by GitHub
parent 5c877c428e
commit 496340be8d
2 changed files with 12 additions and 2 deletions

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@@ -16,6 +16,7 @@ class Npc:
ANYA = "anya"
TYRAEL = "tyrael"
ORMUS = "ormus"
CAIN = "cain"
class NpcManager:
def __init__(self, screen: Screen, template_finder: TemplateFinder):
@@ -88,11 +89,20 @@ class NpcManager:
}
},
"template_group": ["ORMUS_0", "ORMUS_1", "ORMUS_2", "ORMUS_3", "ORMUS_4", "ORMUS_5"]
},
# Currently just nametag added to avoid having him focused when wanting to talk to tyrael or qual
Npc.CAIN: {
"name_tag_gold": color_filter(self._template_finder.get_template("CAIN_NAME_TAG_GOLD"), self._config.colors["gold"])[1],
}
}
def open_npc_menu(self, npc_key: Npc) -> bool:
roi = self._config.ui_roi["cut_skill_bar"]
# Check if we by chance have cain selected while pathing
_, filtered_inp_g = color_filter(self._screen.grab(), self._config.colors["gold"])
if self._template_finder.search(self._npcs[Npc.CAIN]["name_tag_gold"], filtered_inp_g, 0.9, roi=roi).valid:
keyboard.send("esc")
# Search for npc name tags by hovering to all template locations that are found
start = time.time()
while (time.time() - start) < 35:
img = self._screen.grab()
@@ -159,5 +169,5 @@ if __name__ == "__main__":
screen = Screen(config.general["monitor"])
template_finder = TemplateFinder(screen)
npc_manager = NpcManager(screen, template_finder)
npc_manager.open_npc_menu(Npc.ORMUS)
npc_manager.press_npc_btn(Npc.ORMUS, "trade")
npc_manager.open_npc_menu(Npc.TYRAEL)
# npc_manager.press_npc_btn(Npc.ORMUS, "trade")