@@ -25,6 +25,7 @@ run_shenk=0
|
||||
type=sorceress
|
||||
casting_frames=11
|
||||
stash_gold=0
|
||||
use_merc=1
|
||||
atk_len_pindle=3
|
||||
atk_len_eldritch=3
|
||||
atk_len_shenk=4
|
||||
|
||||
+1
-1
@@ -207,7 +207,7 @@ class Bot:
|
||||
|
||||
# Check if merc needs to be revived
|
||||
merc_alive = self._template_finder.search("MERC", self._screen.grab(), threshold=0.9, roi=[0, 0, 200, 200]).valid
|
||||
if not merc_alive:
|
||||
if not merc_alive and self._config.char["use_merc"]:
|
||||
Logger.info("Reviving merc.")
|
||||
if not self._pather.traverse_nodes(self._curr_location, Location.A5_QUAL_KEHK, self._char):
|
||||
self.trigger_or_stop("end_game")
|
||||
|
||||
@@ -71,6 +71,7 @@ class Config:
|
||||
"belt_hp_columns": int(self._select_val("char", "belt_hp_columns")),
|
||||
"belt_mp_columns": int(self._select_val("char", "belt_mp_columns")),
|
||||
"stash_gold": bool(int(self._select_val("char", "stash_gold"))),
|
||||
"use_merc": bool(int(self._select_val("char", "use_merc"))),
|
||||
"cta_available": bool(int(self._select_val("char", "cta_available"))),
|
||||
"weapon_switch": self._select_val("char", "weapon_switch"),
|
||||
"battle_orders": self._select_val("char", "battle_orders"),
|
||||
|
||||
Reference in New Issue
Block a user