Enhancement: Improved eld attack sequence for Blizz sorc (#608)

* improved eld attack sequence

added an extra attack sequences and added wait timers.

* Update blizz_sorc.py
This commit is contained in:
Legit
2022-03-18 17:14:41 -04:00
committed by GitHub
parent 927ade6108
commit d05ff50f76
+9 -2
View File
@@ -73,26 +73,33 @@ class BlizzSorc(Sorceress):
self.move(pos_m, force_move=True)
self._blizzard((-50, -50), spray=10)
self._cast_static()
wait(0.75)
#move down
pos_m = convert_abs_to_monitor((0, 85))
self.pre_move()
self.move(pos_m, force_move=True)
wait(0.70)
self._blizzard((-170, -350), spray=10)
self._cast_static()
#move down
wait(0.75)
pos_m = convert_abs_to_monitor((0, 75))
self.pre_move()
self.move(pos_m, force_move=True)
self._blizzard((100, -300), spray=10)
self._cast_static()
wait(0.75)
pos_m = convert_abs_to_monitor((0, 55))
self.pre_move()
self.move(pos_m, force_move=True)
wait(1.0)
self._blizzard((-50, -130), spray=10)
self._cast_static()
wait(3.0)
pos_m = convert_abs_to_monitor((0, -100))
self.pre_move()
self.move(pos_m, force_move=True)
self._blizzard((-50, -130), spray=10)
self._cast_static()
wait(1.75)
self._pather.traverse_nodes_fixed("eldritch_end", self)
return True