Enhancement: Improved eld attack sequence for Blizz sorc (#608)
* improved eld attack sequence added an extra attack sequences and added wait timers. * Update blizz_sorc.py
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@@ -73,26 +73,33 @@ class BlizzSorc(Sorceress):
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self.move(pos_m, force_move=True)
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self._blizzard((-50, -50), spray=10)
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self._cast_static()
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wait(0.75)
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#move down
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pos_m = convert_abs_to_monitor((0, 85))
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self.pre_move()
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self.move(pos_m, force_move=True)
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wait(0.70)
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self._blizzard((-170, -350), spray=10)
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self._cast_static()
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#move down
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wait(0.75)
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pos_m = convert_abs_to_monitor((0, 75))
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self.pre_move()
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self.move(pos_m, force_move=True)
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self._blizzard((100, -300), spray=10)
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self._cast_static()
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wait(0.75)
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pos_m = convert_abs_to_monitor((0, 55))
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self.pre_move()
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self.move(pos_m, force_move=True)
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wait(1.0)
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self._blizzard((-50, -130), spray=10)
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self._cast_static()
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wait(3.0)
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pos_m = convert_abs_to_monitor((0, -100))
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self.pre_move()
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self.move(pos_m, force_move=True)
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self._blizzard((-50, -130), spray=10)
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self._cast_static()
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wait(1.75)
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self._pather.traverse_nodes_fixed("eldritch_end", self)
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return True
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