feat(pony): make Ponystalden reachable from game scene; prominent home button
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@@ -164,6 +164,15 @@ body {
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transform: scale(1.05);
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}
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/* The second, clearly-separate option on the home screen. */
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.btn-farm {
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background: linear-gradient(135deg, #ff7eb6, #ff5aa3);
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color: #ffffff;
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font-size: 1.05rem;
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margin-top: var(--space-md);
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box-shadow: 0 4px 14px rgba(255, 90, 163, 0.4);
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}
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.btn-back {
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background: rgba(255, 255, 255, 0.2);
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color: var(--color-white);
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@@ -1227,6 +1236,32 @@ body {
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gap: var(--space-sm);
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}
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/* In-game: spread the bar so the Ponystalden button sits left, volume right. */
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.game .top-bar {
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justify-content: space-between;
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}
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.topbar-farm {
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order: -1;
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margin-right: auto;
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display: inline-flex;
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align-items: center;
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gap: 0.35rem;
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background: linear-gradient(135deg, #7be05a, #37c06b);
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color: #0c3d17;
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border: none;
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padding: 0.5rem 0.9rem;
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border-radius: 999px;
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font-size: 0.95rem;
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font-weight: 800;
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cursor: pointer;
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box-shadow: 0 3px 10px rgba(0, 0, 0, 0.35);
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}
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.topbar-farm:active {
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transform: scale(0.95);
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}
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/* --- Volume control --- */
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.volume-control {
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display: flex;
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@@ -367,6 +367,7 @@ function App() {
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volume={volume}
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setVolume={setVolume}
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avatarConfig={avatarConfig}
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onNavigate={navigateTo}
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/>
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)}
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@@ -17,7 +17,7 @@ import { DEFAULT_APPEARANCE } from '../pixelPony/spriteData';
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export default function GameScenePage({
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data, onRollDice, onVoiceAnswer, onInteract, rolling = false,
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interactionBusy = false, volume, setVolume, avatarConfig,
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interactionBusy = false, volume, setVolume, avatarConfig, onNavigate,
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}) {
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const previousHistoryLength = useRef(data.history?.length || 0);
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const [narrationStatus, setNarrationStatus] = useState('idle');
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@@ -106,6 +106,13 @@ export default function GameScenePage({
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>
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<SceneMusic sceneType={volume > 0 ? 'game' : 'none'} />
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<div className="top-bar">
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<button
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className="topbar-farm"
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onClick={() => { onNavigate && onNavigate('farm'); }}
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aria-label="Gå til Ponystalden og styr ponyen"
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>
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<span aria-hidden="true">🌾</span> Ponystalden
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</button>
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<VolumeControl volume={volume} onChange={setVolume} />
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</div>
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<FloatingBg />
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