egut125
fd93910941
Bugfix: Extra space ( #682 )
2022-04-01 13:46:54 -04:00
egut125
51de6f9f00
Bugfix: Placing list manipulation inside try block ( #681 )
2022-04-01 11:52:11 -04:00
egut125
d615f11608
Bugfix: Divide by zero fix ( #680 )
2022-03-31 22:39:10 -04:00
egut125
c6d2f3f068
Bugfix: Quick list manipulation to remove anything before experience in the list ( #679 )
...
* Quick list manipulation to remove anything before experience in the list
* update
* stupid ide
* cleanup
Co-authored-by: mgleed <aliigleed16@gmail.com >
2022-03-31 22:38:13 -04:00
mgleed
0606adb5da
Bugfix: Corpse pickup broken after Exp implementation ( #675 )
2022-03-31 17:16:39 -04:00
mgleed
82576282ab
Enhancement: Update OCR model for large numbers
2022-03-31 17:16:09 -04:00
mgleed
e6fe7ef609
Enhancement/bugfix: Refactor checks for item transferring ( #673 )
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* init
* add confirmed action debug line
2022-03-30 19:49:13 -04:00
egut125
45e7a5ca9a
Enhancement: Update messages to have better values ( #671 )
2022-03-30 13:06:50 -04:00
egut125
7d3710d1e8
Bugfix: Remove %exp calculation in player_bar()
...
Breaks on lvl 99 and doesn’t correctly calculate percent to next level anyways.
2022-03-29 08:40:02 -04:00
mgleed
e354ed8074
Bugfix: custom config parsing ( #668 )
2022-03-28 18:01:12 -04:00
egut125
c4a5c6fe34
Feature: Runtime breaks ( #665 )
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* New params for runtime and break time
* New params to manage session length and break time
* Starting message
* Message adjustments
* use _default_iff in config
Co-authored-by: mgleed <aliigleed16@gmail.com >
2022-03-28 17:55:15 -04:00
egut125
2079b81df4
Feature: Leverage OCR to read exp and track in-game stats ( #662 )
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* Leveraging OCR to read exp and track in game_stats
Start of each game and end of each run OCR exp
game_stats stores starting EXP and current EXP
game_stats summary calculates XP gained, XP per game, XP per hour
* Adding lvl tracking and xp to next level stats
* logic clean up
2022-03-28 09:25:30 -04:00
Aimware0
e64b312562
Bugfix: error handling for common belt error ( #664 )
...
Co-authored-by: Your Name <you@example.com >
2022-03-28 09:18:23 -04:00
Aimware0
cceb7905c7
Enhancement: Logger colors ( #663 )
...
Co-authored-by: Your Name <you@example.com >
2022-03-28 09:17:47 -04:00
Aimware0
4007087ceb
Enhancement: variables can be initialized/used in config files
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* Added a way to add config variables to ini files.
* Added examples
* Added examples
Co-authored-by: Your Name <you@example.com >
Co-authored-by: mgleed <aliigleed16@gmail.com >
2022-03-28 09:17:09 -04:00
roozhou
e64f1151f3
Enhancement: Use keyboard to select difficulty ( #661 )
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* Enhancement: Use keyboard to select difficulty
* press instead of send
if somehow the select difficult menu is not available when the while True: loop is running, will still work.
* simplify, delete now unused assets
* cleanup more
Co-authored-by: jagarop <cfigueiroa@gmail.com >
Co-authored-by: mgleed <aliigleed16@gmail.com >
2022-03-25 22:35:45 -04:00
mgleed
46202e5a69
Bugfix/enhancement: Fix ocr output wordlist check, replace difflib with Lev ( #658 )
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* init
* remove unused difflib import
* use built-in function
* small changes
2022-03-23 16:11:57 -04:00
Legit
782001d338
Feature: Poison necro config ( #597 )
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* Poison necro config
* Update bot.py
* added "walk"
to move summons after teleporting.
* Add files via upload
* Update params.ini
* Update params.ini
* Update poison_necro.py
* Update poison_necro.py
2022-03-23 14:28:07 -04:00
mgleed
4eeadb934f
bump ( #653 )
2022-03-21 21:17:55 -04:00
mgleed
1f16c13300
Bump to 0.7.2 ( #652 )
v0.7.2
2022-03-19 20:59:05 -04:00
mgleed
ee479fb526
Bugfix: Stash tab counts not tracking ( #646 )
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* init
* saved stuff
* fix startup
* fix
* gdi
2022-03-19 12:02:14 -04:00
Legit
d05ff50f76
Enhancement: Improved eld attack sequence for Blizz sorc ( #608 )
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* improved eld attack sequence
added an extra attack sequences and added wait timers.
* Update blizz_sorc.py
2022-03-18 17:14:41 -04:00
Aimware0
927ade6108
Bugfix: added error handling for custom.ini when missing section header ( #647 )
2022-03-18 17:02:12 -04:00
Steve6030
5eda34ded0
Enhancement: Tweaked light sorc attack sequence ( #644 )
2022-03-18 16:45:04 -04:00
mgleed
d9b9d66e3b
Feature: Use OCR for gold pickit ( #643 )
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* init
* consolidate
* Update src/config.py
Co-authored-by: Vladimir Makaev <vmakaev@gmail.com >
Co-authored-by: Vladimir Makaev <vmakaev@gmail.com >
2022-03-17 21:31:48 -04:00
mgleed
1adeb3a32a
Bugfix: Some NPC's don't open to misc tab ( #642 )
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* init
* cleanup
* clean
* cleanup
2022-03-16 21:52:29 -04:00
mgleed
1abf57eae1
Bugfix/refactor: Safer screen transitions for laggy setups ( #641 )
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* init
* update
* WIP. cleanup code. refactor stashing routines, etc. hopefully now closer to lag-proof
* more simplification, ready for testing
* change default normalize_monitor and adjust code accordingly. testing
* undo save/exit keyboard
* forgot to save a couple
* fix gold checking
2022-03-16 16:06:12 -04:00
Legit
65797eba8f
Note for num loot ( #637 )
...
created note for num loot to avoid confusion. Per Sosa.
2022-03-14 17:25:34 -04:00
mgleed
03a6e8b05c
Bugfix/refactor: Arcane run doesn't turn off health_monitor when in town
2022-03-14 16:01:07 -04:00
mgleed
2c09459bde
Bugfix/enhancement: Optimize waits; implement wait_for_expiration(ScreenObject) function ( #629 )
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* init
* simplify
* the
* init
* update
* init
* fix belt open
* rework waiting functions in ui_manager.py
2022-03-13 20:19:41 -04:00
aeon0
7564fea4b0
Remove: Codecov ( #632 )
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* Remove: Codecov
* test commit
* revert test commit
Co-authored-by: uidn4233 <johannes.dobler@continental-corporation.com >
2022-03-12 22:21:14 -05:00
mgleed
95b27f099f
Bugfix/refactor: Search for open panels instead of skill icons ( #631 )
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* init
* add town logic
* add additional close asset for HELP menu
* fin
* a
2022-03-11 17:46:30 -05:00
mgleed
e96c042853
Bugfix: Stash tab gold was being read based on prior stash tab image ( #628 )
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* init
* simplify
* the
* init
* update
2022-03-11 13:53:46 -05:00
mgleed
57bf7a0f7d
Bugfix: log_item_keep without game_stats ( #627 )
...
* init
* simplify
* the
2022-03-11 11:57:32 -05:00
mgleed
da892d9043
Bugfix: Laggy inventory loading ( #625 )
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* init
* undo item add
* add msg
* curse you Vladimir for reviewing too carefully
2022-03-10 17:28:22 -05:00
mgleed
7fad5e9aff
Bugfixes: Quantity: parse fail handling, if in-game icon not found during return_to_play()
2022-03-10 17:07:35 -05:00
mgleed
840ffcdf0c
Update version.py ( #621 )
2022-03-10 17:06:58 -05:00
Ezro
1078563f2d
Bugfix: Prevent join for NoneType and start_detecting_window() in main.py ( #624 )
...
* Prevent join for NoneType and start_detecting_window() in main.py
* Start and stop in the debugger toggle
2022-03-09 23:15:36 -05:00
mgleed
c1f2cad291
Bugfix: Game recovery after D2 restart ( #620 )
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* init
* bump version
v0.7.1
2022-03-09 19:42:20 -05:00
mgleed
285e635b0d
Bugfix: Some vendor items obscured by tooltips
2022-03-09 15:40:04 -05:00
mgleed
54203ff036
Bugfix: Chicken if stats/skill icons pop up to avoid accidental allocations ( #618 )
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* init
* simplify
* undo
2022-03-09 15:39:44 -05:00
mgleed
6b378a4606
Bugfix: Avoid entering town portals while walking in town
2022-03-09 15:39:02 -05:00
mgleed
9707fc4563
Enhancement: Cleanup botty startup. Add version to debug log.
2022-03-09 13:30:06 -05:00
mgleed
1a4e6c9533
Bugfix: Gold stashing ( #615 )
...
* init
* more places to toggle inventory gold full off
2022-03-08 21:47:13 -05:00
mgleed
fb22b86d11
Bugfix: Stash is full message error ( #614 )
...
* fix item_cropper.crop_item_descr to allow some edge cases where there is lots of text in the box
* Fix send_stash message when stash is full
* remove self
* undo
2022-03-08 21:46:02 -05:00
mgleed
3c3f95142d
Bugfix: crop_item_descr failing on some items
2022-03-08 21:45:37 -05:00
mgleed
029b8dcdc6
Bugfix: Lack of item tooltip causing item_cropper errors for users who turn it off ( #612 )
...
* Bugfix: Lack of item tooltip causing item_cropper errors.
* lol
2022-03-06 21:24:15 -05:00
mgleed
400d43c49c
Bugfix: Tome discrepancies on some platforms ( #611 )
2022-03-06 20:55:50 -05:00
mgleed
d2a3670a6a
Bugfix: More related bugs for town and ui overhaul ( #610 )
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* fix id logic, fix count reset, up to version 0.7.0, trim excess
* attempt to fix loop at cain, etc. when return_to_play() is called
* spell check, simplify
* center mouse after opening NPC menu
* fix messenger item count bug
v0.7.0
2022-03-06 15:14:56 -05:00
mgleed
bf421a67a9
Bugfixes: Town overhaul stuff ( #609 )
...
* fix id logic, fix count reset, up to version 0.7.0, trim excess
* attempt to fix loop at cain, etc. when return_to_play() is called
* spell check, simplify
2022-03-06 09:26:14 -05:00